Comic Book Review: Showcase Presents: Batman, Volume 6

Comic Book Review: Showcase Presents: Batman, Volume 6 edited by Julius Schwartz

By 1971, the Batman television show had been off the air long enough that its sales boost to the Batman and Detective Comics series had faded, and with it, the incentive to model the magazines on the show.  Bruce Wayne moved from stately Wayne Manor to a penthouse in downtown Gotham City and started a charitable organization for victims of crime.  Dick “Robin” Grayson went off to college on the other side of the state, and guest-starred infrequently.  And most of Batman’s regular rogues’ gallery took a vacation.

Showcase Presents: Batman Volume 6

This freed up space for a more somber tone, although this run certainly had its own silliness, such as a return engagement by the Ten-Eyed Man, whose optic nerves had been transplanted into his fingers.  And Two-Face made an appearance for the first official time since the 1950s.  But quite a few of the stories had Batman facing off against ordinary murderers and organized crime…as well as what appeared to be ghosts and psychic powers.

This volume covers Batman 229-236 and Detective Comics 408-416.  The first story, “Asylum of the Futurians” pits the Caped Crusader against a group of apparent lunatics who’ve captured a photographer in the mistaken belief he possesses psychic abilities that will make him their leader.  (It’s never clear that the Futurians actually have ESP; it certainly doesn’t help against Batman; but then how do you explain the sudden impulse he had to investigate the neighborhood?)

Several stories are topical to the 1970s.  Thinly veiled versions of consumer advocate Ralph Nader and “participatory journalist” George Plimpton make guest appearances.  Stories featuring youth activism and black radicals have aged poorly; the latter mixes in a police corruption subplot, the end of which supposedly fixes injustice in the legal system of Gotham City.  Batman’s platitudes towards the radicals he’s fighting/helping come off as tone-deaf.

Other stories focus on Batman as the World’s Greatest Detective, revealing at the end the one clue he noticed where the criminal slipped up.  One, taking place at a production of Macbeth, involves the literal pricking of Batman’s thumbs.

The most notable plotline was the first appearances of Ra’s al Ghul and his daughter Talia.  Talia appeared first, helping Batman bring down Dr. Damien Darrk of the League of Assassins, who had fallen out with her father.  Then Ra’s contrived a scenario where both Robin and Talia were kidnapped in order to test Batman’s fitness to marry Talia (who had fallen for Bruce) and eventually take over his shadowy empire.

As created by writer Denny O’Neil and artists Dick Giordano and Neal Adams, Ra’s al Ghul was a mastermind in the Fu Manchu style (particularly the later novels.)  He controlled a vast criminal network, but did not consider himself a criminal, but rather humanity’s eventual savior.  Over his long life, Ra’s had become convinced overpopulation was the root of all the Earth’s problems.  Therefore he was going to do something about that.

Like Fah Lo Suee before her, Talia was conflicted between loyalty to her father and the desire to jump the hero’s bones.  Ra’s respected Bruce’s intelligence and skills enough to allow them to be mated, but only if Batman accepted a place as the Demon’s Head’s heir presumptive.  And no, Batman was not impressed by the “kill most of humanity to save the rest” plan.

After several encounters, Batman decides to take down Ra’s al Ghul once and for all, assembling a small team of specialists to help.  (This was the first appearance of the Matches Malone disguise, as Batman’s attempt to recruit the hitman went awry.)  After much ado, they finally catch up to the mastermind, or rather his corpse.

Except that it turns out Ra’s has access to something called the Lazarus Pit, which allows him renewed life and vigor at the cost of temporary insanity.  (This puts a different cast on an earlier story where Talia had supposedly believed her father dead.)  Eventually, Batman and Ra’s al Ghul must duel in single combat to determine which of them shall triumph in the last story of the volume.

This is nifty stuff, with some crackerjack writing and excellent art.  On the other hand, Talia’s personality is entirely defined in this storyline by her relationships with men, and she wavers back and forth between them as the plot demands.

Overall, this is a good run of Batman, and well worth requesting for the library, or even buying if you are a big Batman fan.  (Batgirl has a couple of blink-and-you’ll-miss-it cameos.)

Comic Book Review: The New Teen Titans Volume One

Comic Book Review: The New Teen Titans Volume One written by Marv Wolfman, art by George Perez and Romeo Tanghal

By 1980, Marv Wolfman had come over to DC Comics from Marvel, but found himself writing one-shot team-up books, which he felt didn’t allow him the room to develop subplots and characterization the way he wanted to.  He offered to write a revival series for the Teen Titans, a book that had teamed up several kid sidekicks (and eventually some more obscure characters) for some years before dropping sales got the book cancelled.

The New Teen Titans Volume One

The Powers that Were turned his original proposal down, so Mr. Wolfman revised his proposal with several brand-new characters, going for more of a male-female balance than most teams of the time, and complementary personalities that would both cause conflict and bring the team together.  He also gave most of the group some sort of conflict with a father figure.  Robin trying to get out from under the shadow of Batman, Starfire’s weak-willed father selling her into slavery to save his world, Cyborg’s father being responsible for his needing massive cybernetic upgrades, Changeling having all his father figures vanish from his life, and Raven’s father being the demon Trigon.

That last was the plotline behind the first few issues, as Raven fled to Earth and assembled a team to battle her father’s planned invasion.  The first issue, however, made the alien Gordanian slavers the main focus, as Starfire needed to be rescued from them before she could join.  Raven also manipulated Kid Flash’s emotions (off-screen but it was pretty obvious) to make him loyal to her and thus willing to help out.

During that same story, the Titans accidentally made an enemy of Grant Wilson, who then in the second issue became the villain Devastator (using the 100% of your brain hokum) as part of a plan by the shadowy organization H.I.V.E. to acquire the services of his father, Slade Wilson, aka Deathstroke the Terminator.

The third issue introduced the first version of the Fearsome Five, a villain group put together by Dr. Light for mutual gain.  They were promptly hijacked by Psimon, one of their members who had been working for Trigon.

The next three issues were all about Trigon, starting with the Titans having to face off against the Justice League in an effort to keep the more powerful heroes from accidentally knocking out the one barrier between Trigon’s realm and Earth.  Mr. Wolfman notes that the sales had been going down issue by issue (and it did not help that #5, the issue where Trigon is fully revealed, had guest art by Curt Swan, rather than George Perez–Mr. Swan was a classic Superman artist, but just wrong for this title) but issue #6, the big finish, saw the sales climb and every issue after that for a while.

In issue #7, the Titans face off against their own headquarters, the Titans Tower, as the Fearsome Five had co-opted it in an effort to free Psimon from the fate Trigon had “rewarded” him with.  This issue also explained who Cyborg actually was, and mostly resolved his relationship with his father.

Issue #8 was a breather, so that several new subplots could be introduced, some of which stuck around for quite a while.

On the strength of the many subplots, engaging personalities, and stellar George Perez art, the New Teen Titans series became DC’s hottest title, and the closest competitor they had for Marvel’s X-Men under Chris Claremont.  One of the obvious Marvel-style touches was setting the series in the real life city of New York, rather than one of DC’s many fictional cities.

There are some elements that don’t come off as well in hindsight; Starfire’s personality, powers and cultural background seem written specifically to have her go around wearing as brief a costume as the Comics Code would allow, or even less.  Raven’s origin involves rape by deception, and Trigon comes across as almost cartoonishly evil for the sake of being evil.  Cyborg often takes the role of “angry young black man”, and his bickering with Changeling is not nearly as funny as the writer seems to think it is.  And of course, Raven’s emotional manipulation of Kid Flash is very skeevy, which is acknowledged in the story itself.

Still, this is an important part of comics history, and fans of the various Titans incarnations should enjoy it.  (With a caveat that kids who only know the Titans from the cartoons might find some of the material a bit much–junior high on up, please.)

Movie Review: Kill Devil

Movie Review: Kill Devil (2004)

A teenager wakes up on a deserted beach, sometime in autumn.  He doesn’t remember who he is or how he got there, but the blanket he was under indicates he wasn’t on that beach by accident.  He’s wearing a strange metal wristband with the name “Shougo” on it, so that’s what people call him.

Kill Devil

Shougo soon meets other amnesiac teens, some reasonably friendly, and others lethally unfriendly, especially “the scythe man.”  Shougo and the others stumble around the island looking for the reason they’re there, and someplace safe.

Then about fifteen minutes in, we’re told exactly what is happening, not in dialogue, but a straight-up voice-over.  It seems that Japanese scientists have isolated the “murder gene” that causes some people to flip out and casually kill others.  Sixteen teenagers who carry the gene were brought to this island, and had their memories wiped as part of an experiment code-named “Kill the Devil.”  (We never learn the precise goal of the experiment.)

This 2004 Japanese film is transparently following in the footsteps of Battle Royale with the young people being coerced into killing each other for the benefit/entertainment of adults.  It’s not nearly as good; the amnesia gimmick means that we learn little to nothing about any given character before they die, and most of them do.

There’s also a samurai sword duel in the middle of the movie that has nothing to do with anything else.

If you liked Battle Royale or The Hunger Games, but thought there was too much plot and character development, this might suit your needs.  The US DVD release comes with a trailer and alternate ending; don’t watch either before the main feature as the trailer spoils one of the few actual surprises, and the alternate ending won’t make sense at all (not that it does much anyway) without seeing the rest of the movie first.

In addition to R-level violence, there’s some side-on male nudity.

After this point, I will be discussing SPOILERS for Kill Devil.

SPOILERS!

It’s a bit difficult to say what the theme of the movie is, beyond “grownups suck.”  Perhaps the futility of trying to overcome your genetic destiny; or a warning against being so invested in a certain outcome of your scientific research that you rig the experiment until you get the outcome you want.

The ending of the film is a downer, with all the teenagers dead, and most of the adults getting away with their actions.  And then there’s a stinger at the end of the credits that’s foreshadowed in one line in the rest of the movie, involving a character we’ve never seen before and leaves you asking “why?”  Perhaps it was meant to be a sequel hook.

The alternate ending is just like the regular ending except that the last teen killed suddenly rises, goes into a dance routine, and then several of the other teen characters join him for a big dance number.  Then the others vanish, the last teen lies down dead, and fade to black.  (Same stinger after the credits.)  Given that several members of the cast were members of the Diamond*Dogs dance troupe, this may have been the original intended ending.

Both the ending credits and the trailer show a still of what is apparently a scene deleted in the US release in which two of the characters do a rap.    I am mildly grateful that this was not included.  The trailer also gives away the stinger.

END SPOILERS

Again, not particularly recommended, unless perhaps you are a fan of the Diamond*Dogs dance troupe, or one of the actors in the cast list.

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