Book Review: The Book of Andre Norton

Book Review: The Book of Andre Norton edited by Roger Elwood

Andre Alice Norton (1912-2005) was a prolific author,  best known for her science fiction and fantasy novels marketed to the young adult sector.  (I’ve previously reviewed her 1960 book Storm Over Warlock.)  Her output of short fiction was much less, but enough good stories were available for this volume.  The hardback edition was titled The Many Worlds of Andre Norton.

The Book of Andre Norton

The introduction is by Donald A. Wollheim, the publisher of DAW Books.  He notes that he republished one of her “juveniles” with a new title and without mentioning its original marketing category, and it sold just fine, thank you.  At the time of his writing, “young adult” was still a new name for the category and felt awkward to him.

“The Toads of Grimmerdale” is about a rape survivor named Hertha.   Her homeland of the Dales has recently managed to repel an invasion, but at a high cost, with the land impoverished and the various fiefs thrown into confusion.  The man who assaulted Hertha was not one of the invaders, but of a Dalish army.  She didn’t get a look at his face, but there is a clue by which she will surely know him.  When it became clear that Hertha was pregnant, her brother Kuno offered her a choice of a dangerous abortion…or exile.

Hertha undertakes the harsh midwinter journey to the shrine of Gunnora, goddess of women, and is assured that the evil of its father will not taint her child.  But Hertha also wants revenge, something Gunnora (who only has domain over life) will not offer.  So it is that Hertha also seeks out the title creatures, which are not toads in any human sense, who do offer vengeance.  But it is said that the gifts they offer are often not to the pleasure of their supplicants.

Then  we meet Trystan, a mercenary who is no longer needed by his army, and looking for a place to settle down.  He may or may not be the man Hertha is looking for, but soon he must deal with the Toads.  But can either man or woman stand against the gods of the Old Ones?

This is the cover story, and that illustration is at least in the right neighborhood.  Of note is that the Toads do something to Hertha’s face that makes her hideous to men, though we never get a description beyond patches of brown skin.

“London Bridge” is set in a post-apocalyptic city.  It was sealed against the pollution of the outside world, only to fall victim to a plague that killed all/most of the adults.  (It’s not clear if “Ups” are the few adults that remain, driven to madness by drug addiction, or people the same age range as the protagonist who are drug addicts.)  Lew is the leader of his gang of youths and children, and is on the trail of “the Rhyming Man”, a mysterious figure who speaks only in nursery rhymes and seems to be responsible for the disappearance of the younger members of this and other gangs.   This story seems to be more fantasy than science fiction, as the power of belief is an important plot point.

“On Writing Fantasy” is an essay by Ms. Norton about where she gets her ideas and the process of writing fantastic stories.  She was a big believer in reading history and historical fiction to get inspiration and technical details, and shares a list of her favorites.  (The history books may be a trifle dated due to new discoveries and scholarship.)   She also talks about writing Year of the Unicorn, her first book with a female protagonist.  Reader response was apparently very divided–girls really appreciated Gillan, while boys did not like her at all.  (“The Toads of Grimmerdale” turns out to take place at roughly the same time as this book, but does not share any characters.)

“Mousetrap” is a short tale set on Mars.  A man destroys a priceless alien artwork and suffers the consequences.  Hard to discuss further without spoiling.

“All Cats are Gray” also starts on Mars.  A computer operator approaches a man down on his luck with the news that a derelict spaceship loaded with loot is returning to the general orbit area.  She invites herself and her cat along on the salvage mission, which turns out to be a very good idea.  Ms. Norton’s themes of bonding with animals and distrust of computers are both seen here.

“The Long Night of Waiting” is set in a new suburban housing development.  The children of the first family to move in meet two children who are very out of place.  This is despite the pair having lived there to begin with; they’ve been trapped in the land of the Fair Folk for what seems like a short time to them, but more than a century to those outside.  The ending might be happy, or chilling, depending on your attitude.

“The Gifts of Asti” is another story that blends the fantasy and SF genres; the last priestess of the title god flees her temple in advance of the barbarian hordes that have sacked the nearby city.  Passing through underground passages with her telepathic lizard companion, Varta emerges in a valley that has not seen human life in a long time, possibly because of the glass plain where a city once stood.  Varta finds a gift preserved from a time when the ancient towers were not yet built, and this provides hope for the future.

“Long Live Lord Kor!” is a novella-length work.  Mental time travel has been invented, but restricted to meddling with planets whose populations are dead in “the present” to try to bring them back to life.  Special agent Creed Trapnell is assigned to follow up a failed mission.  For reasons not fully discussed, it is only possible to be projected back into a brain that has near-zero intelligence of its own.  Trapnell finds himself not in the body of the oracle he was intended to inhabit (and why would an  oracle be devoid of thought?) and instead inhabiting Lord Kor Kenric, the son of the king.

It seems Kor recently took a bad wound to the head, and was not expected to live, let alone recover with only a case of amnesia.  Now the new merged Lord Kor must seek out the “sorceress” who is the primary agent in this time period and attempt to complete the mission before the oracle sets the planet on the road to nuclear war.  Turns out there were some important things left out of Trapnell’s briefing…but did the supercomputer ZAT deliberately conceal these topics, or just not know?

There’s some use of what used to be acceptable medical terms for people with mental handicaps, but are now considered slurs.

“Andre Norton: Loss of Faith” by Rick Brooks is a survey of the themes in her work, and what seemed to be an increasing pessimism in her books.  Many of the darker sides of her settings had been there all along, but Mr. Brooks felt they were becoming more central in the late 1960s material.

The volume ends with a complete as of 1974 bibliography for Ms. Norton.

I enjoyed “Mousetrap” and “Long Live Lord Kor!” the best; “The Long Night of Waiting” felt too “old person complainy” for my tastes.  Overall, a strong collection of stories, and it’s been reprinted several times so should be available in better used bookstores as well as libraries.

Anime Review: InuYasha Movie 4: Fire on the Mystic Island

Anime Review: InuYasha Movie 4: Fire on the Mystic Island

Once upon a time, Horai Island was a peaceful land where humans and youkai (Japanese monsters, called “demons” in the dub) lived in harmony.  To protect themselves and their hanyou (“half-demon”) children from less tolerant mainlanders, the people of Horai erected a magical barrier that made the island inaccessible from normal reality, only resurfacing, Brigadoon-like, once every fifty years.  Unfortunately, during one of the brief access points, Horai was invaded and conquered by demons calling themselves “The Four War Gods.”

Inyasha Movie 4: Fire on the Mystic Island

Fifty years ago, the hanyou known as Inuyasha and his then companion, the priestess Kikyo, stumbled across the island and had an inconclusive battle with the War Gods before the access ended.   Now the barrier has lifted again, and one of the handful of hanyou children who have so far survived the War Gods’ cruel rule manages to escape temporarily.  She promptly runs into Inuyasha and his new friends, who decide to do something about the situation.

This animated movie is based on the anime adaptation of Rumiko Takahashi’s shounen (boys’) manga, InuYasha.  The manga is about a modern schoolgirl, Kagome, who travels through time to Japan’s Warring States era.  There she runs into Inuyasha, the son of a powerful dog demon and a mortal woman.  Despite some initial misunderstandings, Kagome joins Inuyasha in a quest for the pieces of the Jewel of Four Souls, which will allow the lad to become fully youkai or fully human (he says the former, but there are hints he might choose the latter.)  Along the way, they gather a group of quirky companions, and a couple of people who show up often but never formally become their friends.

It’s somewhat of a tradition for animation companies in Japan that are producing a long-run TV series to also put out movie-length features timed for Golden Week (a series of national holidays that all come within a week in spring) or the summer break so kids and anime fans have something to go to movie theaters for.  (And even other folks if the weather is bad.)   These stories are generally self-contained; fans can tell approximately where in the series the story would fit in, but often there is no actual space for it to go, and they almost never affect the continuity of the main series (or are even mentioned in it!)

This one is a bit special as it came out during a hiatus between the main InuYasha series and the second one which adapted the final plotline from the manga.  As such, it’s a bit of a farewell performance for those production people who didn’t get picked up for the later show.

For fans of the anime, this is a treat with all the favorite recurring characters (even if they have to be shoehorned in) and running gags.  There’s exciting action, all the main characters get a cool moment, and the Four War Gods (based on the four directional gods) are hissable and powerful.  There are also some parts with better animation than the TV show thanks to a higher budget.

For those coming in cold, however, this movie probably isn’t the place to start.  For example, the story just assumes the viewer knows the elaborate backstories of Kikyo (now undead) and Sesshomaru (Inuyasha’s full-demon half-brother) and doesn’t explain them at all, which is likely to be baffling to the first-timer.   (Especially as there is a second Kikyo running around for a while!)  The War Gods don’t get much characterization beyond “like beating people up and resent being thwarted.”

While this is most assuredly a kids’ movie, sensitive parents should be aware that there is a certain amount of blood mixed in with the fantasy and slapstick violence, and there’s some non-graphic female nudity.  Also, Miroku the fallen monk engages in some sexual harassment of professional demon hunter Sango, and this is played for laughs.

Recommended primarily to InuYasha fans who somehow missed it before; newcomers should try the first few volumes of the manga or the beginning of the TV anime instead.

 

Comic Strip Review: Kill 6 Billion Demons 1

Comic Strip Review: Kill 6 Billion Demons 1 by Tom Parkinson-Morgan

Disclaimer:  I received this volume as a Goodreads giveaway for the purpose of writing this review.  No other compensation was requested or offered.

Post-graduate student Allison Ruth and her boyfriend Zaid are attempting to have sex for the first time.  But the usual awkwardness becomes a non-issue when demonic-looking knights invade Allison’s dorm room and kidnap Zaid.  Their apparent leader jams a jewel into Allison’s forehead that…expands her consciousness?  When her vision clears, Allison doesn’t know where she is, but it’s certainly not Earth!

Kill 6 Billion Demons 1

According to “82 White Chain Born in Emptiness Returns to Subdue Evil”, an angel (approximately) who becomes the closest thing Allison has to an ally, this world is Throne, the center of the Multiverse, and used to be Heaven (approximately) before the gods went elsewhere.  Now Throne is a wretched hive of scum and villainy, infested with demons, demiurges and less savory beings as ganglords and shady guilds squabble over territory.

The gem embedded in Allison’s forehead turns out to be a powerful key, which makes her a valuable prize ripe for the taking.  But Allison isn’t at all keen on what anyone else wants for her.  She wants to be reunited with Zaid, go home, and have her life make sense again.  Not necessarily in that order.

This is the first collected volume of the webcomic, which can be found at http://killsixbilliondemons.com/comic/kill-six-billion-demons-chapter-1/   It covers the first few chapters, up to about the point Allison finally gets her head together some and decides to take her own actions instead of being just dragged around from one madcap situation to the next.

The setting (which takes aspects from Hinduism, Zen Buddhism and many other sources) allows the creator to stretch his imaginative muscles with bizarre backgrounds and distinctive non-human characters.  Allison undergoes several appearance changes herself, with the one consistent feature being her wide-open eyes, giving her a perpetually startled appearance.  (To be fair, most people would be perpetually startled under the circumstances.)  The one flaw with this being a print edition is that some of the larger spreads wind up having explanatory tags in  tiny font, so you may need a magnifying glass for full enjoyment.

Actual plot is thin on the ground, as Allison is only interacting with other characters in chases, confrontations or brief breathing spaces–we’re introduced to over a dozen characters who seem like they’ll be important to the story later, but right now we just have names/job titles/distinctive appearances.

Allison comes across rather shallow, but again this is excusable under her extreme circumstances; I’ve read ahead, and she gets more interesting.  In this volume, the interesting people are White Chain, who holds on to their (angels are agender, officially) ethical standards as much as possible even when circumstances require a far lower bar for what’s acceptable; and Cio, a cynical blue-masked demon who used to be a powerful master thief but has been depowered and now works as a bookkeeper in a brothel (until she quits to help out Allison…for her own reasons.)

While there’s quite a bit of discussion of sexual topics, and some non-graphic nudity, there’s no on-camera sex.  Lots of violence, though, some pretty graphic.  Some rough language as well.  Every so often there are text pieces that tell stories from the background mythology; these don’t always have standard endings.

Recommended for fantasy fans who don’t mind that much of what’s going on is confusing and won’t make sense until much later.  Yes, you can read it for free on the internet, but cash infusions from the print version help the artist keep creating.

 

 

 

 

Book Review: A Far Sunset

Book Review: A Far Sunset by Edmund Cooper

Paul Marlowe is apparently the last survivor of the Gloria Mundi, a starship commissioned by the United States of Europe to explore the Altair star system. The fifth planet of Altair turned out to be inhabitable and inhabited by humanoid aliens, but the crew of the Gloria Mundi vanished in clumps. Marlowe and the remaining members were captured by the native Bayani, and while they were held, the ship self-destructed as a security measure.

A Far Sunset

Now known as Poul Mer Lo, the stranded Earthman must find a way to survive in an alien civilization, and find a new purpose in life. He has many ideas he could use to uplift the primitive Bayani, but his attempt to introduce the wheel results in 137 deaths, and Enka Ne, the god-king who has tolerated Poul Mer Lo’s presence, is soon to pass on.

Paul Marlowe must gamble everything he has left on an expedition to the Temple of the White Darkness, seat of the god Oruri. Are the secrets there worth the cost?

This 1967 novel posits the use of cryogenic suspension to make starships viable by 2012 (and also to treat mental illness!) The Americans and Russians (_not_ the Soviet Union, despite naming their ship the Red October) launch their own expeditions, which are irrelevant except for spurring the USE to put together the Gloria Mundi. Germany, France, Britain, Italy, Sweden and the Netherlands each contribute a married couple to the crew; psychologist Paul marries medical doctor Ann as an arrangement so they’ll be eligible. Hilariously, the wedding is broadcast on Eurovision.

During their waking times on the twenty-year voyage, Paul and Ann get along okay, but Paul never falls in love with her. That, and his belief that he is now a widower, means that Poul Mer Lo doesn’t feel terribly guilty about availing himself of the services of Mylai Tui, a former temple prostitute assigned by Enka Ne to be his servant. For her part, Mylai Tui mentions more than once how impressed she is with her master’s large thanu, and wants to bear his child to prove her worthiness.

The narrative smacks more than a little of colonialism, with the cultured Englishman stranded among dark-skinned natives who desperately need uplifting by his superior technological and cultural knowledge. He even assumes a position of power in their government by the end. By comparison, the sexism is downright subtle; Mylai Tui’s character arc is far more about “native servant worships English master” than about “woman is subservient to man.”

The highlight of the book is the perilous voyage to the Temple of the White Darkness, and Marlowe’s meeting with Oruri. It turns out Earth is not the first planet to send expeditions to Altair Five, and reading between the lines, the destruction of Atlantis might have been the best thing that ever happened to the human race. This section is exciting and full of wonder.

While the book is not badly written, it’s not well written enough to overcome the colonialist attitudes embedded in the narrative; I would not recommend it except to someone who’s studying pro-colonialist literature in speculative fiction.

 

Manga Review: Noragami: Stray God #1

Manga Review: Noragami: Stray God #1 by Adachitoka

Mutsumi is in a bad way.   Not only is she under stress studying for the high school entrance exams, but her classmates have turned against her, bullying Mutsumi and encouraging her to self-harm.  She’s locked herself in a toilet stall for a good cry when suddenly she sees a telephone number in the graffiti advertising someone named “Yato” who promises to solve her problems.  Desperate, Mutsumi calls the number.

Noragami: Stray God #1

To her shock, Yato (who appears to be a teenage boy) and his female companion Tomone teleport straight into the girls’ room to discuss Mutsumi’s problem.  It turns out that Yato is a kami (“spirit” or “god”), but he’s at the very bottom of the hierarchy, with no worshipers or space in a shrine, making him a “stray.”  In an effort to increase his visibility and save up cash to buy a place to live, Yato has scribbled his number all over town, and charges five yen (roughly a nickle) for his problem-solving services.  Tomone is Yato’s shinki, a living weapon with a mind of her own.

Unfortunately, Yato isn’t all that bright, and tends to solve problems by cutting them with his sword.  Mutsumi’s problems are partially caused by an ayakashi (hostile spirit) that is amplifying and feeding on the negative emotions caused by exam stress, and cutting that is relatively easy.  But that isn’t the only issue, and how Yato finally solves it disgusts Tomone so much that she quits, leaving Yato weaponless at the end of the first story.

This series ran in Monthly Shounen Magazine in long chapters, so there are only three in this volume.  In the second story, Yato meets Hiyori Iki, a human girl who is a big pro wrestling fan, and due to an act of selfless courage develops the ability/problem of her soul slipping loose from her body.   In soul form, she’s physically powerful, but also very vulnerable, gaining a “tail” that’s actually a link back to her physical body–if it’s cut, she dies!  The third story ends with Yato gaining a new shinki, Yukine, who is decidedly unimpressed with his master.

The name of the series immediately brings to mind the classic 1930s manga Norakuro, about a stray dog that joins a canine-people version of the Imperial Japanese army, learns discipline and valor, and climbs the enlisted ranks.  Little-known in America, it was popular and influential in Japan, with demilitarized versions appearing after World War Two ended.

Noragami is fun adventure-comedy, contrasting Yato’s blunt and sometimes abrasive personality against Hiyori’s naivety and sunniness.  While both of them are eager to help people, Yato is goal-oriented and must be compensated first (even if it is just a nickle) while Hiyori just does it because it’s the right thing to do.  Yukine barely appears in this volume, so a full read on his character is not available here.  The art is decent and conveys the action and mood nicely.

As mentioned, the first story does involve bullying, and there is an element of victim-blaming.  There’s a small amount of incidental fanservice–thankfully, the “camera” does not linger.  And of course there’s a certain amount of fantasy violence.  It should be suitable for junior high readers on up; parents of younger readers should point out why victim-blaming is not useful.

This series was popular enough to get a two-season anime adapation, which I have not seen.   Recommended for fans of shounen fantasy manga.

Comic Book Review: Showcase Presents: DC Comics Presents Superman Team-Ups

Comic Book Review: Showcase Presents: DC Comics Presents Superman Team-Ups Volume 2 edited by Julius Schwartz

The dedicated rotating team-up series was a huge boon for DC Comics and Marvel back in the day.  A top-selling character anchors the book (in this case Superman) and rotating guest stars got a chance to shine.  Some appearances were to promote their own new series, others were to wrap up a plot of a recently canceled book, even more were to make sure DC kept the trademark on a less active character in house, and a few were just because the writer had a cool idea for a story.

Showcase Presents: DC Comics Presents Superman Team-Ups #2

Volume 2 covers from 1980 to 1982, including the first annual and issue #50.  We start with a three-parter introducing Jim Starlin-created villain Mongul and his quest for a Warworld of his very own.  One of the problems with writing Superman team-ups is creating menaces that both challenge the Man of Tomorrow and allow the guest star to contribute.  Mongul tended towards the “stronger than Superman” end, so it’s a good thing the guest stars were the Martian Manhunter, Supergirl and the Spectre.

On the opposite end of the scale is Issue #39’s team-up with Plastic Man, where they fought dueling villains Toyman and Dollface.  This one required heavy use of Kryptonite to slow Superman down.  Some nice Joe Staton art, and a Karl Malden joke.

#41 brings us the cover story, which is not so much Superman teaming up with the Joker, as the Joker wanting revenge on the Prankster after the very similar villain double-crosses him during their team-up.  The whole story feels very much like Martin Pasko took a Los Angeles vacation and decided to work the location into a paid script.  The story sidelines Batman with an injury as this is not World’s Finest.

#42 has one of the weirder crossovers, with the Unknown Soldier, a disguise expert (real name unknown) who died in World War Two.  The Paul Levitz script is based heavily on the paranoia about nuclear war being imminent so common in the early 1980s before the Soviets blinked.

The Global Guardians had been introduced in the Superfriends tie-in comic book, but issue #46 of this series brought them into the main DC continuity.  A fun issue with some interesting wizard villains from different cultures.

#47 was a crossover with the Masters of the Universe tie-in comic book DC was doing at the time.  He-Man mentions that his mother (who is originally from Earth) had told him tales of Superman.

Annual #1 has a rare team-up of the Golden Age Superman with the then-current Man of Steel.  Their versions of Luthor change places, but still fail to overcome the other Supermen; but then they head to Earth-3 and team up with that world’s evil Ultraman (who becomes stronger from Kryptonite exposure.)  Our heroes must team up with Alex Luthor, who becomes Earth-3’s first superhero at the request of Lois Lane.  (This is a bit confusing as named characters on Earth-Three have flipped morality…so does this mean that regular Lois is evil?)

And we wrap up with #50, which has Superman team up with…Clark Kent?!  Alien science has separated the two, making Superman lose touch with humanity, while Clark loses much of his timid persona.  They must work together to save an alien world and California, before finding a way to merge again.

As with all the Showcase volume, these reprints are in black and white.  This is only a bit of a problem in the Plastic Man story as one of the running gags of that character is that he can look like anything and you can only spot him by his costume colors.

Sadly, the decision to concentrate only on the Superman stories means that we don’t get to see the “Whatever Happened To…?” backup stories that gave some closure to obscure characters.  Some of these were small gems–I was especially affected by the sad yet stirring tale of the Crimson Avenger, who will remain in the Land of the Remembered.

Overall, the writing quality is good to excellent, with art to match (with a couple of clunkers.)  Worth looking into if one of your favorites got a team-up slot.

Book Review: Trafficking in Magic, Magicking in Traffic

Book Review: Trafficking in Magic, Magicking in Traffic edited by David Sklar & Sarah Avery

Disclaimer:  I received this book as a Goodreads giveaway on the premise that I would review it.

Trafficking in Magic, Magicking in Traffic

This fantasy anthology has a dual theme, as indicated by its title; magic as transaction, and magic while traveling.  The former theme brings to mind the classic Faustian bargain story, and the preface mentions that the editors got a bushel full of them, only a few making the cut.

There are eighteen stories, nine for each theme, divided into groups of three by subtheme, such as “Bad Roads.”  Most of the stories are new, but some have been previously printed.  Some standouts include:

  • “Ghost Diamonds” by Scott Hungerford.  A woman and her niece discover that compressing  crematorium ashes into a diamond allows calling the ghost of the deceased.  But they aren’t the only ones who have made this discovery, and someone’s been switching the ghost diamonds with fakes.  But why?
  • “Across the Darien Gap” by Daniel Braum.   A guide attempts to take a hunted woman through the rain forest between Central and South America.  His two-dimensional thinking may doom them.  This one has been made into an episode of Psuedopod, a horror podcast, and is now being lengthened into a book.
  • “Only a Week” by Joyce Chng.  This one might actually be science fiction, set in a futuristic Chinatown.  A courtesan seeks to regain her youthful beauty, but the medicine has side effects and can be taken only for one week….
  • “And the Deep Blue Sea” by Elizabeth Bear.  A courier must cross the postapocalyptic Southwest to deliver vital supplies.  But a deal she made years ago is coming due.  Can Harrie finish her delivery with the devil himself in the way?

There’s a good diversity of protagonists, and both happy and sad endings.  A couple of stories are perhaps a little too cliche, but the quality is generally good.

Unlike many small press books I’ve read lately, the proofreading is excellent.

I would recommend this book to fantasy fans in general, and modern fantasy fans in particular.

Movie Review: Woochi the Demon Slayer

Movie Review: Woochi the Demon Slayer

Jeon Woo-chi likes to call himself a Tao master, but he’s more like a Tao apprentice who’s got lots of tricks, but not much real mastery, still relying on props to perform his magic.   Woo-chi doesn’t take his studies very seriously either, wandering around 1500s Korea pranking the king and rescuing pretty women.   He’s also not very nice to his faithful dog/horse/man sidekick, Chorangyi.

Jeon Woo-chi

Meanwhile, three bumbling Taoist “gods” have accidentally released monsters into the world, and are trying to track down a magical flute that can fix the problem.  The story lines collide when a rival Taoist wizard frames Woo-chi for the murder of his teacher, and the bumbling trio seal the young man and his sidekick inside a magical scroll without realizing he has half of the Flute.

Five hundred years later, the monsters are on the move again, and Woo-chi is reluctantly released from the scroll to deal with them.  Complicating matters is that the woman Woo-chi saved during his first lifetime has apparently been reincarnated in the present day with no memory of him.  Action and comedy ensue.

This Korean film has a misleading American title, as at no time does Woo-chi slay demons.  A closer approximation of the Korean title would be Jeon Woo-chi: The Taoist Wizard.  It’s a big-budget film by Korean standards, full of monsters, transformations and wire-fu battles.  The director very much modeled the story (loosely based on Korean legends) on superhero films.

The plot is pretty shallow; character development is mostly people just accepting who they are, or accepting that Woo-chi is the person he is.  The comedy bits are broad, some slapstick, goofy personalities, and crude sexual yearnings on the part of Chorangyi.  No existential brooding here!

Roles for women are less than progressive; the female lead specifically scorns intellectual achievement and productive skills; other notable women are a prima donna actress whose acting skills are dubious, a superstitious servant, and bad guys in disguise.

One of the deleted scenes is interesting for showing an entire subplot which has the moral, “if a supernatural being keeps saying ‘there is a knife in the money’ don’t take the money!”

It’s a fun popcorn movie, worth a cheap rental, but not a great example of Korean cinema.

Comic Book Review: Showcase Presents the Great Disaster Featuring the Atomic Knights

Comic Book Review: Showcase Presents the Great Disaster Featuring the Atomic Knights by too many to list.  Trust me, a lot of great names.

Between the late 1940s and somewhere in the 1990s, one of the most pervasive fears of the American public was atomic war. For the first time in known history, humans were truly capable of destroying all civilization, perhaps all life on Earth. One of the ways people dealt with this fear was science fiction. After all, the SF writers had forseen the possibility of annihilation well before such a thing was actually possible–and their stories would tell us the ways things might fall out. At DC Comics, this became a loose theme called “The Great Disaster.”

The Great Disaster

Unlike other Showcase volumes, this one collects not one series or character’s appearances, but a thematically linked set of stories, dealing with the aftermath of atomic war. As such, it provides a wide array of notable comics writers and artists.

The volume opens with a couple of stories about people traveling from after the Great Disaster to the present, or vice versa. This is followed by a collection of short-shock stories all titled “The Day After Doomsday”, presenting varied scenarios for what life after the Bomb might be like. Perhaps the most effective of these is the “Adam and Gertrude” trilogy.by Len Wein and Jack Sparling, but they all have their charms.

Then we have the feature event, the “Atomic Knights” stories. These were all by John Broome and Murphy Anderson. World War Three began in October 1986, and lasted less than a month, but wiped out much of human civilization, leaving a world without many animals or plants, and only a few pockets of humans struggling for survival. Into this world comes Sergeant Gardner Grayle. When he joined the Army, they discovered he was exactly average both mentally and physically, but during the War he was trapped in a bomb shelter that collapsed from a near-hit. The experience gave him traumatic amnesia, and only months after the disaster does he come to himself.

Grayle happens to be near a town named Durvale that was relatively untouched by the war, which is to say it’s a total wreck. It’s come under the thumb of the Black Baron (so named because of his hair color) who has managed to corner the local food supply. By coincidence, Grayle and a local school teacher, John Herald, discover that the suits of medieval armor in the museum have become resistant to most forms of radiation, including the ray-pistols used by the Black Baron and his men. There are six sets of armor, and soon Grayle and Herald recruit twin ex-soldiers Hollis and Wayne Hobbard, as well as scientist Bryndon (who is feared and despised for being one of those who made the bombs that ruined the world.) The last suit is deemed too small to be usable by any combat-ready man, so the Atomic Knight five set off. John’s sister, Marene Herald, who is small enough to fit in the last armor, takes it upon herself to follow them, and helps out in a tight situation.

The Atomic Knights became the new force for law and order in the post-apocalyptic world, fighting bizarre radiation-spawned monsters, evil dictators, the remnants of Atlantis and the mysterious mole people (who it turned out had actually caused the war.) Bit by bit, they began to make Earth liveable again.

These stories were all about the cool ideas, and were aimed primarily at children, so scientific plausibility and deep characterization were generally skipped.  Bryndon being reluctant to discuss his pre-War research and the Hobard brothers being jazz fans was about as much as we learned about them as persons.  Speaking of jazz, the early 1960s habit of only depicting white people in comics was on full display on a visit to New Orleans, where names of black performers are dropped, but there are no people of color in town.  Marene, of course, is often excluded from dangerous missions and seems to have no particular skill set beyond “being feminine.”  She even muses to herself that she’s “just a woman!”  Perhaps appropriately, the last official Atomic Knights story from 1963 has her disguising herself as a boy and demonstrating some athletic talent.

Next up are stories of the return of the gods.  There’s a one-shot about Atlas by Jack Kirby that doesn’t tie into anything in particular, but shared a resemblance to his Kamandi series, also set after the Great Disaster. The Kamandi series lasted long enough to get its own Showcase volume, so the next set of stories are Hercules Unbound, which ran 1975-77.

We open with Hercules bound to a rock, as he has been for the last millenium or so. Suddenly, the chains holding him snap–could this mean that Ares, who treacherously bound Hercules there, is dead? No time to think about that, as a blind boy and his dog are battling sea monsters nearby. Kevin, the blind boy, explains that he was in Greece when World War Three broke out, and he set out in a sailboat to see if he can get to his father, an ambassador to the Vatican. As it happens, Ares is in Rome, and very much alive, pitting the remnants of armies against each other for his own amusement. While Hercules triumphs against Ares’ champion, the opening chapter ends in tragedy for Kevin.

Hercules and his companions begin wandering the post-apocalyptic earth, encountering mad gods and mutants. There’s one person of color, a loincloth-clad hunter named Cerebus (not the aardvark) who is repeatedly referred to as “Nubian.” Yeah. The new-fangled “Women’s Lib” is mentioned a few times, mostly in association with Jennifer Monroe, a woman who was a model before the war, and mostly serves as a damsel in distress for Hercules.

Over the course of the series, it ties into OMAC, Kamandi and the Atomic Knights, despite these series not precisely being in continuity with each other. The last couple of chapters return to the question of why Hercules was chained to that rock in the first place; it answers some lingering subplots, ignores others, and flatly contradicts some of the earlier characterization. (The series had changed writers more than once in a dozen issues.)

After that are a few back-ups from Kamandi, and one last “The Day After Doomsday” shock story. To close out the volume, we have a Superman story from 1983. By this time, it was looking less and less likely that we would actually have an atomic war in 1986, and even if we did, it wouldn’t have the future-Fifties design aesthetic and cultural behavior seen in the Atomic Knights series. So when Superman suddenly finds himself in the Atomic Knights future, he is quick to point out the scientific implausibiliy of the scenario. Yes, this is hilarious coming from Mr. “The laws of physics are just mild suggestions.” Turns out it’s a virtual reality scenario gone horribly wrong, with the moral being “The task before man-kind isn’t to survive an atomic war! It’s to work in this world we’re living in to make certain such a war can never begin!” The story is also notable for giving Marene Herald a much more important role.

All together, this is a mixed bag with something for many comic book fans, including rare stories. It’s well worth a loan from your library, and if you’re a collector, consider buying it.

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