Book Review: My Ultimate Super Hero Manual

Book Review: My Ultimate Super Hero Manual by Steve Behling

Almost every comic book-loving kid has gone through a phase when they seriously wanted to be a superhero.  Wearing a flashy costume, having neat powers, hanging out with people like Spider-Man and Storm; what’s not to love?   At the very least, designing your own super hero character can be a blast.  And this book is meant to help you do just that!

My Ultimate Super Hero Manual

It’s a children’s activity book from the folks who bring you Marvel Comics.  There are pencil and paper exercises, but also ways to make homebrew “superpowers” and costumes.  (Be sure to ask your parents’ permission.  If you are an orphan, you’re already halfway down the road to being a superhero, but ask your guardian’s permission anyway.)  There’s even special dice you can put together to play games.

There’s a plethora of Marvel superheros and villains shown or mentioned–some jokes will only be gotten by long-time fans, but most of the humor is accessible by kids.  (There’s even an index for us scholarly types!)  New art is by Juan Ortiz, while other pieces are reprinted from classic Marvel comics and not individually credited.  (Thanks, “work for hire” contracts!)   Marvel’s female heroes are under-represented.

As a long-time Marvel Comics fan, I have a soft spot for books like this.  At a guess, I’d recommend it to kids from 4th to 6th grade, maybe younger under close supervision, plus old-timers like me who will get all the obscure references.   And the physical copy is recommended far more than the Kindle version–have you ever tried drawing in a Kindle file?

Comic Book Review: Essential Rampaging Hulk, Vol. 2

Comic Book Review: Essential Rampaging Hulk, Vol. 2 edited by John Denning

Quick recap:  In the 1970s, Marvel Comics started doing larger magazines for newsstand distribution, most of them in black and white.  One of these was The Rampaging Hulk, which originally featured adventures taking place between the Hulk’s appearances in the first year of his existence.  But then it was renamed just The Hulk and retooled to more strongly resemble the then-hot television series starring Bill Bixby and Lou Ferrigno, as well as now being published in color.

The Rampaging Hulk Vol. 2

This volume continues the run with issues #16-27, which were published 1979-81.  It’s a curious mix of the television series and the comics continuity.  The usual supporting cast is not seen or mentioned outside of a brief flashback to the Hulk’s origin, and a mention of Doctor Strange in the narration.  Nor are there any of the usual supervillains–the closest we get is Rypel, who is more of a Bond villain type that wants to trigger World War Three so his underwater utopia can inherit the Earth.  Most of the time, it’s just Robert Bruce Banner wandering from town to town and getting involved with relatively ordinary people’s problems.  Interspersed with the Hulk smashing things, of course.

The opening story, “Masks”, has Dr. Banner lured from New Orleans (the night after Mardi Gras, just to be different) to the Florida Keys to participate in a wealthy eccentric’s treasure hunt.  Of course, the eccentric has ulterior motives,  The final story in the volume, “One for My Baby…and One More for the Hulk!” takes place in Las Vegas, as a past-his-prime crooner tries to get out from under the mob with the help of his new green bodyguard.

This is a real nostalgia blast for me, not just because I read many of these stories when they first came out, but because the writers couldn’t use their usual costumed weirdos to move plots, and thus tended towards topical stories.  Three Mile Island, snail darters, the last days of the Cold War, Native American  struggles, Hare Krishnas…takes me back.

Of course, not all of these stories have aged well.  “A Very Personal Hell” by Jim Shooter has the notorious gay panic scene where Bruce Banner is threatened with rape by a lisping stereotype at the “Y.”  (He saves himself by informing the would-be rapist that he is, in fact, Bruce Banner, y’know, the Hulk, you wouldn’t like him when he’s mad?)

And sadly, the ambitious color usage in some of the stories is completely ruined in black & white reprint–it looks muddy, and some of the captions are borderline unreadable.  Artists like Gene Colan, on the other hand, make it work.

A couple of the stories deal with attempts to cure Banner of turning into the Hulk, or at least lessen the rift between them.  The most striking of these is “Master Mind” in which the Hulk persona winds up in Bruce Banner’s body and goes on a rampage–which could be deadly to the much more fragile scientist.

A couple more stand-out stories:  “Heaven Is a Very Small Place” with great art by Herb Trimpe and John Severin is a sad tale of the Hulk finding a peaceful place at last, only to have the illusion fade.  “Dreams of Iron…Dreams of Steel” has Bruce Banner getting a job at a care facility for children with developmental disablilities (back then the word “retarded” was acceptable, but the shortened form is also hurled as an insult) and the Hulk bonds with an adult graduate of the facility that works at a steel mill.

Recommended with reservations for fans of the 1970s Hulk show and Hulk fans in general–check your library unless you’re a completist who has to own every Hulk story.

Comic Book Review: Essential Rampaging Hulk, Vol. 1

Comic Book Review: Essential Rampaging Hulk, Vol. 1 story by Doug Moench, art by various.

Doctor Bruce Banner was one of the nation’s top physicists, and an expert in gamma radiation, when he was drafted into creating a new kind of nuclear weapon called a “gamma bomb.”  Just before the device was about to go off, Dr. Banner saw a young man (soon to be known as Rick Jones) driving into the danger area.  Ordering the test delayed, Banner went out to save the boy.  But a Communist agent prevented the order from being received in hopes of killing Banner and crippling America’s bomb research.

The Rampaging Hulk

Rick Jones was tossed to safety, but Dr. Banner was struck by a massive dose of gamma radiation, which had a bizarre effect.  Under certain circumstances (initially nightfall, later anger) Banner would turn into a monstrous green creature of destruction that was codenamed the Hulk.  General Thaddeus “Thunderbolt” Ross became the Hulk’s mortal enemy, not realizing that the monster was also the romantic interest of his daughter Betty.

Bruce Banner had to evade having his secret revealed, while the Hulk battled the army and various supervillains.  And that was the premise of the six-issue The Incredible Hulk series.  Sales weren’t that hot, and the Hulk was rotated out for other features, not having a solo outing again until Tales to Astonish put him in the same magazine as Namor.

In 1977, Marvel Comics had started producing black and white magzines as well as their regular comic books.  These were primarily aimed at slightly older readers as they evaded the Comics Code, and were sold in stores that no longer bothered with a comics rack.  The Rampaging Hulk was a bit of an exception.  It was retroactive continuity, revealing what Banner and Jones had been up to during the period in the early 1960s they weren’t being published.

These longer tales involved the Hulk battling the menace of the Krylorians, an alien race bent on conquering the Earth.  He was aided by Rick Jones and a renegade Krylorian artist named Bereet.    The Krylorians were somewhat comical–they could disguise themselves as humans like the Skrull, but often weren’t very good at it.  They were also a squabbling, backbiting lot who barely cooperated at times.  The X-Men, Namor the Sub-Mariner, and a pre-Avengers assemblage of the Avengers made guest appearances.

That storyline ended in issue 9.  With the success of the Hulk TV series starring Bill Bixby and Lou Ferrigno, it was decided to make the magazine a tie-in of sorts to that.  The name was changed to The Hulk! though the numbering was kept for tax reasons, the setting was moved to the current day, and the series was now in color.  The stories focused on Bruce Banner as a wanderer who kept running into problems no matter where he went, and invariably wound up Hulking out.  The stories involved such contemporary issues as terrorism and child abuse (one of these stories is apparently the first one to suggest that Bruce Banner was abused as a child, which was later used to explain some of his issues.)

Hulk’s usual supporting cast was absent, although there was a brief crossover with back-up feature Moon Knight.

There were a variety of artists, from Walt Simonson to Bill Sienkiewicz (in his Neal Adams homage period).  One issue has a fill-in story by Jim Starlin that is kind of trippy.  The character of the Hulk wasn’t really a good fit for Doug Moench, but his writing is serviceable throughout.  The switch to color in later issues is lost in this reprint, which makes the art muddy in places.

This volume collects up to issue #15.  There are a few pages from Incredible Hulk #269, a story by Bill Mantlo that brought Bereet into the present day by revealing that the events in The Rampaging Hulk #1-9 were in fact her alien fanfilms, with her as a self-insert character.  This did explain a lot of the continuity glitches and a couple of other questions, but some readers felt it was a cheat.

This volume is primarily for die-hard Hulk fans; others will want to check their local libraries.

And now, some sad music.

Comic Book Review: Essential Sub-Mariner Vol. 1

Comic Book Review: Essential Sub-Mariner Vol. 1 Edited by Stan Lee

Namor, the Sub-Mariner, first appeared in Marvel Comics #1 in 1939.  The son of Captain Robert McKenzie, an icebreaker commander assigned to the Antarctic area, and Princess Fen of Atlantis, Namor possessed hybrid vigor that made him stronger than any ten humans or Atlanteans, the ability to breathe both water and air, and tiny wings on his ankles that allowed him to fly.  (Best not to think about that too hard.)  Despite his mixed heritage, Namor considered himself an Atlantean first and foremost.

Essential Sub-Mariner

When surface-dwellers’ actions threatened Atlantis, Namor decided to conquer them to put an end to this.  By himself.  This didn’t go exactly as planned; while individual surface-dwellers were puny (but often decent people) en masse they were extremely dangerous (and hostile.)  After a massive battle with the original Human Torch (one of comics’ first crossovers) Namor chose to concentrate his ire on the most evil surface-dwellers, criminals and Nazis.  Thus he became superhero comics’ first successful antihero feature.

After the war, superhero comics were on the wane, and Namor stopped being published in 1949, with a brief revival in 1954-55 that did not pan out.

By 1962. however, superheroes were back in force, and Namor reappeared in Fantastic Four #4, when the new Human Torch found him as an amnesiac derelict in the Bowery district of New York City.  Exposure to the Torch’s flame and being dunked in the ocean revived many of Namor’s memories, and the Sub-Mariner swam home to Atlantis, only to find it flattened, supposedly by surface-dweller atomic tests.  Incensed, Namor once again became an enemy to air-breathing humanity, battling the Fantastic Four and the Avengers (and accidentally helped bring back Captain America.)

Eventually, it was discovered that most of the Atlanteans were still alive, if scattered, and Prince Namor brought them together to build a new Atlantis.  He also met Lady Dorma, who would be his romantic interest for some years.  This softened Namor’s approach somewhat, and Marvel decided it was time for the Sub-Mariner to get his own solo feature.  Which brings us to the volume at hand.

Essentials are the Marvel counterpart to the DC Showcase volumes I’ve reviewed previously, thick volumes of black and white reprints for a reasonable price.

The storyline begins in Daredevil #7, with Namor trying to resolve his dispute with the surface-dwellers through legal means, randomly selecting the law firm of Nelson & Murdock.  Sadly, Namor doesn’t really understand the American legal system and has the patience of a cranky two-year-old, so he’s soon on a rampage that Matt Murdock has to contain as Daredevil.. It’s a severe mismatch, as Daredevil is basically a very acrobatic middleweight boxer and Namor can throw down with the Hulk.  It’s a pity this one is in black and white, as it’s the first appearance of DD’s red costume.

We then go to Namor’s solo feature, which took up half of Tales to Astonish while the Hulk had the other half (due to a distribution deal with DC Comics, Marvel could only print so many titles a month, and so many of them were timeshares.)  We learn that while Prince Namor was in the Big Apple, Warlord Krang seized power in Atlantis.  Namor decides on a dangerous quest to get proof of his right to rule, assisted at points by senior citizen Vashti (who is made vizier in gratitude.)

Namor cannot get a moment’s peace.  Even after regaining the throne, he must deal with crisis after crisis.  If it is not some surface-dwellers accidentally endangering Atlantis, it’s an Atlantean pretender to rulership who wants to overthrow Namor and sit on the throne himself.  There are epic clashes with Iron Man and the Hulk, as well as classic villains Puppet Master and the Plunderer.

In 1968, Marvel Comics finally got its own distribution, and it opened up space for the Sub-Mariner to get a full-length book of his own.   As a lead-in, there is a plotline in which Namor is banished from Atlantis, and finally decides to pursue the question of just how he came to be an amnesiac derelict for several years.  This turns out to have been the work of a powerful villain calling himself Destiny, who also destroyed the first underwater Atlantis.  Destiny temporarily defeats Namor, who then spends the first issue of his own title recapping his origin.

And that’s where we leave off.  There are some pages of original artwork, a spare cover from a story that was not printed in this volume because it only had one panel of Namor, and Namor’s Who’s Who entry.

This was the era of bombastic Marvel dialogue, as Stan Lee was writing (to a degree) most of the line’s output.  This gives us such gems as “Eternal Atlantis!  How my very heart leaps at the sight of its undersea beauty!  This is the land I was born to rule, and nothing that lives shall ever rob me of my birthright!”  There’s also some great art from the likes of Jack Kirby, Gene Colan and Bill Everett (who designed Namor back in the Golden Age.)

Namor’s greatest weakness is not fire, which weakens his powers and saps his health, but his own overweening pride and hair-trigger temper.  Time and again, he leaps to conclusions, or reacts violently to minor slights, which leads to unnecessary battles and mutual distrust with the surface-dwellers.  Still, he does not wish to kill unnecessarily, and often goes out of his way to spare or save individuals who may not deserve it.

If you don’t mind a hero who consistently makes boneheaded decisions based on losing his temper, this is great stuff, and classic Marvel action.

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