Comic Book Review: Batman Archives Volume 1

Comic Book Review: Batman Archives Volume 1 written by Bill Finger & Gardner Fox, art by Bob Kane & Sheldon Moldoff

Batman was the second full-fledged superhero published by National Periodicals, soon to be better known as DC.  The kernel of the idea was proposed by artist Bob Kane, and fleshed out by writer Bill Finger, with a first appearance in Detective Comics #37.  As the Shadow was to Doc Savage, so Batman was to Superman, a skilled man operating in the shadows, rather than a superhuman operating in the light of day.  But both, of course, dedicated to justice in their own ways.

Batman Archives Volume 1

This “Archives” edition is a hardbound full-cover reprint of the Batman stories from Detective Comics #37-50.  I believe this was the first of this collector’s bait format, thus the “introductory price.”

We open, of course, with “The Case of the Criminal Syndicate.”  Police Commissioner Gordon is chilling with his young socialite friend Bruce Wayne, talking about rumors of a mysterious “Bat-Man.”  Gordon is informed of a murder among the wealthy citizens of the city, and Bruce tags along as he hasn’t got anything better to do.  Chemical syndicate head Lambert is dead, and the most likely suspect is his son.

The son claims he didn’t do it, and to lend credence to this claim, a call comes from Crane, one of Lambert’s three partners, explaining that both of them had threats made against their lives.  Bruce Wayne becomes bored and goes home.  Crane is murdered too, but before the murderer escapes with a certain paper, a mysterious Bat-Man appears, beats up the murderer and his partner and takes the paper.

From this, Batman is able to figure out which of the two remaining partners is the mastermind.  He saves the fourth partner, and punches the villain into a tank of acid.  Commissioner Gordon explains the plot to Bruce, who finds it all highly unlikely.  But in the last panel, we learn that Bruce Wayne himself is in fact the Batman!  What a twist!

The hyphen was quickly dropped, but Batman’s habit of killing opponents in the heat of battle took a bit longer to disappear.   The art is kind of crude, and the plot borrowed heavily from a Shadow pulp story, but the creators were on to something new in comics, and rapidly improved.  (Plus Bob Kane started having assistants to keep up with the work.)

#29 brings us “The Batman Meets Doctor Death.”  The title opponent is Batman’s first opponent with a catchy nom de guerre (his actual name is the pretty nifty Dr. Karl Hellfern), his first mad scientist enemy, and his first recurring enemy.  In the following issue, Doctor Death also becomes Batman’s first hideously disfigured villian, as his face is burnt off.  These two stories have unfortunate ethnic stereotypes as Doctor Death’s henchmen, and Gardner Fox’s lack of research into authentic ethnic background information is obvious.

Batman is also pretty careless with his secret identity of Bruce Wayne in this story; if Doctor Death had been just a little sneakier Batman’s double life would have been over only a few months after his debut.  There’s a cameo by the man who will become the Crime Doctor much, much later on, Bruce Wayne’s personal physician, who wonders how the lazy upper-class twit managed to shoot himself with no powder burn.

#31-32, “Batman Versus the Vampire” introduces Batman’s first full-fledged supervillain, the Monk, who wears a distinctive costume (red monk’s robes and a red hood with a skull & crossbones sigil), and as a vampire/werewolf has supernatural powers.  He and his sidekick (lover?) Dala kidnap Bruce Wayne’s fiancee Julie Madison (also appearing for the first time) for reasons never fully explained, and after much action and scary stuff, Batman puts silver bullets through their hearts.

This story also makes it clear that Batman operates in New York City, which was changed to Gotham City later for ease of fictionalization.

#33, “The Batman Wars Against the Dirigible of Doom” is most notable for finally getting around to telling us why Bruce Wayne runs around in a bat costume fighting crime.  This simple two-page origin would eventually be vastly expanded upon and become an important part of the mythos.

#34, “Peril in Paris” has Bruce Wayne run into a man without a face.  Who is not the villain of the story.  That’s the fellow who stole his face.  It’s still not back by the end of the story (and the flowers with women’s heads are not explained either), but this faceless fellow and his beautiful sister are the first people Batman reveals his true identity to.  And then are never seen again.

#36, “Professor Hugo Strange” introduces the title character, another mad scientist, who takes part of his inspiration from Professor Moriarty, but is also large and muscular, able to give Batman a good tussle even without his fog machine, monster men and other gimmicks.

#38 “Introducing Robin, the Boy Wonder” does just what it says.  Circus acrobat Dick Grayson loses his parents to criminals, and is taken in by Batman, who gives the lad a costume and training to become a crimefighter.  (He also reveals his identity to Dick off-camera.)  Thanks to this, Robin gets the quick closure that Batman never did by tracking down and convicting his parents’ killer.

Robin was the first superhero’s boy sidekick in comic books, and soon the market was flooded with them.  He lightened up the Batman character and gave the Caped Crusader someone to have dialogue with rather than think out loud to himself.

Also about this time, Batman got his own solo comic book series, but that’s another volume.

#40, “Beware of Clayface!” introduces the first villain to wear that name, crazed horror actor Basil Karlo (a riff on Basil Karloff, who was a swell guy in real life.)  Julie Madison begins her career as a movie actress.  In #49, the Basil Karlo Clayface returns (and then would not be seen again for decades) and Julie decides to break her engagement to Bruce for his fecklessness.  (Little realizing it’s only a cover for his activities as Batman.)

#44, “The Land Beyond the Light!” is the first full-on fantasy story for Batman, as the Dynamic Duo is transported to another dimension and interfere in a war between giants and little people.  It’s all Dick Grayson’s dream in the end, but soon such stories would become a regular thing.

#50 ends this volume with “The Case of the Three Devils.”  Three circus acrobats have turned to crime using devil costumes and their ability to pull off outrageous physical stunts.  They give Batman and Robin quite a chase before the Caped Crusaders can finally corner them.  Batman’s superior use of terrain gives him the victory.

Again, lots of exciting action portrayed in a new way for 1939-40.  Some plots are overly simplistic, while others become nonsensical if you think about them too carefully, but the writing gets much better as it goes along.   There’s also an illuminating foreword by comics scholar Rick Marschall.

This is a must have for the serious Batman collector; other Batman fans should check it out at the library to see the early development of the classic characters.

Comic Book Review: Ambassador of the Shadows

Comic Book Review: Ambassador of the Shadows by Jean-Claude Mézières and Pierre Christin

The universe is vast, and intelligent life has arisen on many worlds.  Over millennia, these different lifeforms have spread out from their points of origin and met each other.  Sometimes, these meetings have led to friendly interaction, sometimes they have ended in interspecies war.  No one remembers precisely when, or who did it, but an artificial habitable environment was created to serve as a meeting place for diplomats.  Each new species has added on to that space station to create Point Central, our last, best hope for peace.

Ambassador of the Shadows

Now at last it is Earth’s turn to preside over the Council in the Hall of Screens, and the new ambassador from that planet has big plans.  Plans so big, he needs to be guarded by top spatio-temporal agents Valerian and Laureline.

Valerian and Laureline is a French comic book series originally published from 1967 to 2010, very popular in European comics, and an influence on the look and feel of the movie The Fifth Element.  A new live-action movie version is coming out this summer, so I thought I’d check in on the source material.

The future Earth civilization, Galaxity, is based on time travel technology, which their space travel utilizes for faster than light speed.  This technology is dangerous in the wrong hands, thus the need for special time/space agents.

Valerian is a native of the 28th Century, and initially is quite respectful of authority, and does not question his orders, even when they seem ethically dubious.  That said, he is a good-hearted fellow who does the right thing as he sees it when the chips are down.  While in Middle Ages France, he recruited Laureline as a guide, and she proved so effective that he brought her home with him as an agent.

While Laureline is a fast learner who quickly adjusts to her new surroundings, she has an outsider’s view of them.  A fiery redhead, Laureline is impulsive and suspicious of authority figures, especially when their behavior is fishy.  (She initially was scheduled to be a “girl of the week” but was so well-received by the audience that she became the co-star.)

Earth’s ambassador initially emphasizes the “ass”, but that quickly becomes moot, as both he and Valerian are abducted by mysterious parties immediately upon arrival at Point Central.  Laureline must track them down through the labyrinthine construction and clashing cultures of the diplomatic station.  Comic relief is provided by a cowardly protocol officer Laureline dragoons into service as her sidekick.

The story becomes something of a shaggy dog when things going on in the background make the heroes’ actions irrelevant in the big picture, but this volume is important to the continuity because it introduces two recurring elements.  The Grumpy Transmuter from Bluxte is an astonishingly rare animal that can create copies of any item it ingests; since it’s a tiny animal with a small mouth, it’s limited to things like gems and pharmaceuticals.  Since the galactic community has no common currency, it’s like a portable cash machine and becomes Laureline’s pet.  Also, the Shingouz, greedy information brokers who will dispense helpful data in exchange for large payments.  Laureline becomes one of their favorite customers and they frequently appear in later stories.

The art is good, with the setting allowing the artist to go wild with interesting alien designs.  I’m not a fan of the coloring, though, which is often garish and inconsistent.  In particular, the humans often have bright orange skin.

There’s some violence, but it’s non-lethal, and one scene takes place in an alien brothel where we see some scantily-clad aliens (including Laureline in a disguise.)  Say a PG-13 rating.

Recommended to fans of science fiction adventure and/or French comics.

The City of Shifting Waters

And now a special bonus review of The City of Shifting Waters, which is as of 5/13/17 available for free download on Kindle.  This is an earlier adventure, when Laureline was still a new partner for Valerian.  A mad scientist named Xombul has escaped confinement and used a one-way device to travel to New York City in 1986.

Time voyages to that era are forbidden as global disaster, including melting of the polar ice caps, wiped out the existing civilizations, and there’s a blank spot three centuries long in the history books.  It’s not clear what Xombul is up to, but he must be stopped, so Valerian is sent back.

The secret time portal in the Statue of Liberty becomes inoperable shortly after Valerian arrives when the statue collapses, and the agent is pressed into service by a gang looting the flooded city.  While Valerian does manage to find a clue as to what Xombul is doing, he can’t do much with it.

Until Laureline shows up.  When Valerian didn’t report back in, she went to the time portal in Brazil and worked her way up to New York.  Reunited, the time agents make a deal with the leader of the looters, Sun Rae.  Since there are no historical records of this period, one petty warlord or another makes no difference but allowing Xombul to take over would change the future unpredictably.  They’ll let Sun Rae keep any 1980s science Xombul has gathered in exchange for his help against the intruder.

Turns out Xombul has big plans indeed, and intends to spread his “benevolent” rule over all of space-time!  Will our heroes (and their not so heroic ally) be able to stop him before the future vanishes?

The faces are a bit more cartoony in this volume; perhaps the artist hadn’t quite settled his style yet.  Valerian also comes off a bit more sexist, with some stupid remarks.

Thankfully, even in this cartoonier style, Sun Rae (who’s presumably African-American) doesn’t look too much like a racist stereotype.  When he’s first introduced, we learn he was a flutist before the Great Disaster, and he’s pretty sharp, instantly grasping the advantages of having scientific knowledge once he’s alerted to the idea.  He also doesn’t go out of his way to be evil despite his ruthlessness.

Xombul’s a bit more of a stereotype, given to explaining his brilliant plans to his enemies before disposing of them, and wanting to try out new cool gadgets on human subjects before they’ve been completely tested.  His captive slightly saner scientist, Schroeder, is clearly based on Jerry Lewis in The Nutty Professor but is better at social skills.

The writing isn’t quite up to the peak of the series, but is pulpy good fun.

Here’s a trailer for the movie!

Book Review: Doctor Dead: A Percy & Quincey Adventure

Book Review: Doctor Dead: A Percy & Quincey Adventure by Tyler Tork

Disclaimer:  I received a free download of this book to facilitate this review.  No other compensation was requested or offered.

Doctor Dead: A Percy & Quincey Adventure

Percival “Percy” Drew and his cousin Quincey Harker are enjoying an afternoon at San Francisco’s waterfront in 1904.  Until, that is, the young fellows are kidnapped.  It seems that the mad scientist Dr. Benoit believes the albinistic Quincey has a rare blood type that will enhance the endurance of zombis.   The boys must find a way to escape before Quincey is drained dry, or they are themselves turned into the living dead!

This young adult novel is set on an alternate Earth where some of Victorian fantastic literature is real, though often in a different form than the original stories.  (Dracula turns out to have been heavily fictionalized; among other things, Wilhemina Harker is not nearly as decent a person as in the novel.)  It’s fun looking for all the shout-outs.

The book is divided into four adventures, each building on the last.  The boys do escape Dr. Benoit in the first segment, but their elders make poor decisions that come back to bite everyone when Benoit turns out to have taken precautions in the event of being dosed with his own serum.

Most of the story takes place from the viewpoint of thirteen-year-old Percy, with only short sections from the viewpoints of Quincey and Native American (called “Indian” in-story) girl Mary when Percy’s not available to narrate.  Percy is very  bright and something of a mechanical genius, while fifteen-year-old Quincey is more interested in the medical field.

Mr. Tork has done his research on such topics as the manufacture of soft drinks in 1904, so it was a bit of a shock when one of the characters is said to have read H.P. Lovecraft, who would not be published for another decade.

There’s some period racism and sexism; thankfully the boys are only a bit ignorant and not malicious.  It feels at times that the book has trouble fitting in the YA category–a brothel is an important location in the plot, yet no prostitutes are ever “on screen”, nor indeed is it ever explained what goes on in a brothel.

Things become more difficult for our young heroes when a broken time machine comes into the plot; at least one of the adults who are nominally their allies cannot be trusted not to abuse such a device, so they have to keep it a secret from as many people as possible.  This prevents the boys from getting reliable help at various junctures.

There are some quirky supporting characters, and plenty of action to keep the plot moving quickly.  While no sequel is available, there are hooks for an expedition to the Galapagos Islands and a search for lost treasure, so if sales on this book pick up, they may yet be published.

Recommended primarily to teenage boys who’ve read some of the books this volume shouts out to.

Comic Book Review: Essential Daredevil Vol. 4

Comic Book Review: Essential Daredevil Vol. 4 edited by Stan Lee and Roy Thomas

Created in 1964 by Stan Lee and Bill Everett, Daredevil is Matt Murdock, a blind lawyer.  He was struck in the face with radioactive material as a teen while shoving a blind man out of danger, which both blinded Matthew and gave him extraordinary senses.  When his father “Battlin’ Jack” Murdock was murdered for refusing to throw a boxing match, Matt donned a bizarre devil-themed costume to avenge him.  He then continued to use the Daredevil identity to fight crime and help people.

Essential Daredevil Vol. 4

This volume contains Daredevil #75-101, plus an important issue of the Avengers, #111.  Gerry Conway wrote most of these issues with Gene Colan on pencils.  (As usual, Colan’s work looks great in black and white.)

We open with Matt having mostly broken up with his long-time romantic interest, Karen Page, who is pursuing an acting career.  They’re both having second thoughts, so it’s several issues before they move on and Daredevil can devote his full attention to Natasha Romanova, the Black Widow (who got to share the cover title for a while.)

#75 seems to be a filler issue, with Matt and his law partner and best friend Foggy Nelson visiting South America.  Daredevil battles a revolutionary calling himself “El Condor” after a local hero.  It’s an interesting story because it’s clear that El Condor’s identity was supposed to be a last-page reveal (always wears a mask, the one person who sees his face reacts with shock, and there’s a character who the story logic says it had to be) but El Condor simply dies (crushed by a statue of the original!) and then Matt leaves the country without El Condor’s true identity even being mentioned.

Then begins a long sequence with the mysterious “Mr. Kline” acting against Daredevil and Matt Murdock in various ways.  First he sponsors a mad scientist’s experiments that wind up turning a man named William “Bull” Taurus into the Man-Bull.  A nice touch in this story is that Bull has his own mini-gang and a character named “Freakface” explains why he’s personally loyal to Bull.  At the same time, Kline begins to blackmail Foggy, who at this point is New York City’s district attorney.

Then Kline frees the Owl from prison and provides the gliding financier advanced technology to attack Daredevil.  At the same time, he manipulates the Black Widow into meeting Daredevil as part of a long-term backup plan.  As well, the reader learns that “Mr. Kline” is not as we might have thought one of Daredevil’s old enemies, but an android (MK-9) controlled by an even more mysterious master which codenames it “Assassin.”

Kline’s next maneuver is sending out the Scorpion, who acts somewhat out of character (actually an android), and is apparently killed by the Black Widow.  The Assassin then has Foggy insist on prosecuting Natasha for murder (her background as a Communist spy prejudices people against her.)  The trial is rigged further by Mr. Hyde (another android) murdering the coroner and replacing him with a duplicate.

The trial ends when all the evidence is destroyed by an explosion, but Black Widow is still under suspicion.  She heads to Switzerland, where the Assassin springs the backup plan of having her convince Matt Murdock to undergo an operation to restore his eyesight.

The secret boss is finally revealed to be…no one we could have reasonably guessed.  Baal, a computer from the far future, is trying to avert a disaster in the past that Daredevil (and Iron Man of all people) will eventually cause.  Trying to kill him has failed, though they have managed to prevent Foggy Nelson from eventually becoming the president of the United States.  But restoring Matt’s eyesight will also eliminate Daredevil.

The plan doesn’t work because too obvious, and a deus ex machina prevents Baal from reverting to the “kill Daredevil” idea.

After a couple of transitional issues which resolve the Karen Page subplot, Matt Murdock moves to San Francisco with Black Widow and her chauffeur Ivan, taking a set of rooms in her house there.  At this point in time, the Comics Code prevented unmarried characters from sleeping together.

The local police are less than enthused about their new vigilantes, especially Commissioner “Ironguts” O’Hara.  It takes him a long time to warm up to the colored longjohns  set, even though they’re a big help against powered criminals like Electro and the Purple Man.  (The latter has a flashback sequence to explain how he escaped from jail–which is missing a crucial panel.)

Another lengthy plotline involves Project Four, the very first case Natasha ever worked on as a spy, and the return of her first partner, Danny French.  Danny is ethically bankrupt (he’s now a private detective introduced working both sides of a blackmail case) but winds up having some redeeming qualities.  A new Mister Fear also shows up, but is a red herring.

Gerry Conway wraps up his run with the return of the Man-Bull, and Steve Gerber takes up the writing chores as of issue #97.  He introduces another mysterious mastermind who is empowering seemingly random people for unknown purposes, starting with Mordecai Jones, the Dark Messiah.

This plotline is interrupted by a guest appearance of Hawkeye, Black Widow’s former love interest, who wants to see if he can rekindle the relationship.  No, but it does lead into an Avengers crossover.  They need DD and BW’s help against Magneto, who has managed to mind control the X-Men and most of the Avengers, and is trying to seize the United States’ nuclear arsenal.  (This includes a really skeevy scene of Magneto compelling the Scarlet Witch to dance for his pleasure, which would get even skeevier in hindsight once she was retconned into being his daughter.)

Daredevil turns down an Avengers membership (at this point his supersenses are not sufficiently tuned to allow him to work in a large team) but Natasha accepts.  He thinks that means she’s leaving him.

Issue #100 has Daredevil being interviewed by Rolling Stone and recapping his origin for the readers, in between bouts of mass hallucination.  The latter turns out to be the work of Angar the Screamer, an aging hippie being controlled by the mysterious mastermind previously mentioned.  Black Widow returns (she plans to commute to Avengers meetings) and they manage to drive Angar off…for now.

The good:  Gene Colan art, some nifty villain appearances, Black Widow getting to be competent most of the time, random civilians getting the gumption to fight back against criminals on their own.

Less good:  Matt Murdock’s internal monologues tend to the verbose at best, Daredevil too often feeling he needs to protect Black Widow from danger even though she’s repeatedly shown her competence, gratuitous scenes of Natasha dressing/undressing/showering in a way we don’t see Matt doing, Marvel’s writers just not “getting” the counterculture or feminism despite theoretically catering to them, and the Marvel soap opera formula meaning that Matt can never just be happy for an entire freaking issue without finding something to angst about, often completely unnecessarily.

That said, this is a decent run on the title (though nowhere near the quality of Frank Miller’s first run) and worth checking out at the library.

 

Comic Book Review: Joe Kubert Presents

Comic Book Review: Joe Kubert Presents by Joe Kubert and others

Joe Kubert (1926-2012) was one of the all-time great comic book artists.  The bulk of his work was done for DC Comics, including many Hawkman and Sergeant Rock stories. Joe Kubert Presents was his final series, a tribute to him by the company he’d done so much for.   Mr. Kubert was given free rein to choose which stories to do, and which other creators he wanted to share the spotlight with.  Rather than risk an announcement of the series ahead of time only to not be able to deliver (this had happened to him before), Mr. Kubert insisted on having several issues “in the can” before it was put on order forms for retailers.  The sixth issue was nearly complete when he died.

Joe Kubert Presents

The first issue leads off with “Hawkman”; this iteration is closest to the science fiction-inspired Silver Age version, but not in continuity with any previous story.  Katar Hol and his partner Shayera (Hawkgirl) are sent from the utopian planet Thanagar to observe Earth up close and determine what steps should be taken in the future.  The Thanagarians worry that the Earthlings will not mature out of their destructive behavior before they develop interstellar travel.

The aliens land in Africa, observe the wanton slaughter of wildlife and environmental destruction, and decide to visit a nearby village.  Unfortunately, this particular village sits atop a toxic waste dump; the poverty-stricken villagers have become economically dependent on the storage fees.  The villagers worry that the Thanagarians have come to stop the practice and react badly.

While I understand the good intent of the story, it really does look like technologically advanced white people lecturing primitive native Africans on proper respect for the environment.  And the Hawks destroy the natives’ livelihood and leave without considering that consequence, so their victory leaves a bitter aftertaste.

“Spit” is a recurring feature about an orphan who runs away from the orphanage and winds up stowing away on a whaling ship.  In short vignettes, he suffers much abuse, but eventually learns how to survive at sea and decides to become a whaler.  The first few chapters are in sepia tone, but the finale is mostly in full color.  One (landlubber) character is implied to be a pedophile, but is thwarted before he can do anything.

“The Redeemer” is three chapters of a series Mr. Kubert solicited back in the 1980s before he discovered he wouldn’t be able to deliver it on time.  Jim Torkan is the title character, a man who reincarnates across time and space  to gain the wisdom he will need to eventually save the human race from itself.  He is the target of the Infernal One, who sends agents to tempt Torkan from the path of righteousness, so that the Redeemer will be under his control.

The first two chapters take place in the far future, as Torkan is a scientist whose space station is invaded by murderous robbers seeking a chemical he’s developed that can control minds.  His love interest is actually an agent of the Infernal One who tries to convince him to join up with the would-be dictator to save his own skin.  The third chapter has Torkan as an ex-Confederate soldier just after the Civil War.  The story carefully avoids mentioning what the Confederacy fought for beyond “justice and right” (hint: slavery), but it was all a waste and Torkan is without purpose.  He gets involved in a treasure hunt, but at the end discovers something more precious than gold: himself.

“Farewell” was Kubert’s last Sergeant Rock story.  The son and grandson of one of Easy Company’s soldiers visit a D-Day beach and the cemetery nearby.  They discuss the possible death of Rock, but in the end it doesn’t matter if he is buried here–a piece of each soldier who fell rests with every other soldier.

“The Biker” is about a wounded Afghanistan veteran and motorcyclist who bunks down for the night in an abandoned house.  But maybe not as abandoned as it looks.  Some excellent coloring work here.

Then there are two stories written by Joe Kubert, but with art by other people.  “The Ruby” (art by Henrik Jonsson) is about bandits attacking a Himalayan temple–it turns out to be a possible origin story for an obscure DC character.   “Devil’s Play” (art by Brandon Vietti) is a Kamandi story, as the last boy on Earth battles the animal-men that have taken over the planet.  This story offers a different explanation for the Great Disaster than usual.

The series also contained several “U.S.S. Stevens” stories by Sam Glanzman, telling tales of his WWII service aboard that destroyer.  “The Figurehead” is the most interesting of these, featuring an eccentric crewmate of Mr. Glanzman’s who may or may not have had unusual abilities (it’s possible that this is a sailor’s yarn and he’s pulling our leg a bit.)  This material has been collected separately, along with Mr. Glanzman’s other memoirs.

Brian Buniak gives us “Angel and the Ape”, based on the Bob Oksner series about private detectives Angel O’Day (an attractive human woman) and Sam Simeon (a cartoonist who also happens to be a gorilla.)  It’s not quite in continuity with any other appearance of the characters, but as a comedy strip, continuity was never a huge issue.  The pair are hired to prevent a restaurateur from being murdered; they do so but he is shot anyway, and they have to figure out whodunnit.  After they solve that case, a reporter gets the story of their origin (or at least Angel’s version.)  There’s an energy and attention to humorous background details reminiscent of early Mad, but sometimes the exaggerated art style can go a bit off.

If you are a fan of Joe Kubert’s art, this volume is a must-have; if you’re indifferent to that, the stories are only average, and the problematic material may knock this down a star or two for you.  I liked this very much.

Comic Book Review: Essential Ms. Marvel Vol. 1

Comic Book Review: Essential Ms. Marvel Vol. 1 by Various

In 1976, Marvel Comics felt the time was right for another try at a overtly feminist superhero to appear in a solo book.  (Their first stab was 1973’s The Cat, who became Tigra.)  Someone, probably Gerry Conway, who would be the first writer on the series, remembered the existence of Carol Danvers, a supporting character in the Captain Marvel series who early on had had an experience that could be retconned into a superhero origin.  The name was deliberately chosen to reference feminism, and the first issue had a cover date of January 1977.

Essential Ms. Marvel Vol. 1

Ms. Marvel’s backstory came out in bits and pieces over the course of the series, so I am going to reassemble it in in-story chronological order.  Carol Danvers was a Boston, Massachusetts teenager who loved science fiction and wanted to become an astronaut and/or a writer.  She was very athletic and whip-smart.  Unfortunately, her father was a male chauvinist pig who felt that the most important thing for a young woman to do was marry a good man and have kids.  (In his partial defense, this would have been in the Fifties.)  He told Carol that he would not be paying for her to go to college, as the limited funds would be needed for her (not as bright but his dad’s favorite) brother’s education.

Carol pretended to have given up, and after graduating high school with honors, continued a part time job until her eighteenth birthday.  At that point, without telling her family, she enlisted in the United States Air Force.  Her father never forgave her for this defiance.  Somehow Carol got into flight school and became an officer and one of the Air Force’s top jet pilots.  Then she transferred into intelligence and became a top operative, partnering with her mentor/love interest Michael Rossi and rising to the rank of major.  (At some point, her  brother died in Vietnam.)

NASA recruited Major Danvers out of the Air Force to become their security chief at Cape Canaveral.  While there, she became entangled in events surrounding Mar-Vell, the Kree warrior who became known to Earthlings as Captain Marvel.  Carol was attracted to the mysterious hero, but that went nowhere as he already had a girlfriend.   During a battle with his turncoat superior, Colonel Yon-Rogg, Mar-Vell saved Carol from exploding Kree supertechnology.  At the time, no one noticed that the Psyche-Magnitron’s radiation had affected Ms. Danvers.

While the Mar-Vell mess wasn’t really Carol’s fault, she hadn’t covered herself in glory either, and her security career floundered.   Between the time we last saw her in the Captain Marvel series and her own series, Carol had decided to try her other childhood dream and wrote a book about her experiences at NASA.  (Apparently it was a bit of a “tell-all” as some at the agency are angry about it when they appear in this series.)  She also began experiencing crippling headaches and lost time, and consulted psychiatrist Michael Barnett.  Dr. Barnett was at a loss for a diagnosis but began falling in love with his client.

Which brings us to Ms. Marvel #1.  An amnesiac woman in a “sexy” version of Captain Marvel’s costume (plus a long scarf that was a frequent combat weakness) suddenly appears in New York City to fight crime.  She soon acquires the moniker of Ms. Marvel.  At the same time, Carol Danvers has been tapped by J. Jonah Jameson to become the editor of Woman magazine, a supplement to his Daily Bugle newspaper.  JJJ is depicted as being rather more sexist than in his Spider-Man appearances to better clash with Ms. Danvers over the direction the magazine should be taking.

Mary Jane Watson befriends the new woman in town (her friend Peter Parker appears briefly, but Spider-Man never does in this series.)  But their bonding is cut short by another of Carol’s blackouts.  Across town, the Scorpion, who has a long standing grudge against Jameson, has captured the publisher and is about to kill him when Ms. Marvel appears to save the day.

Eventually, it is discovered that Carol Danvers and Ms. Marvel are the same person, but having different personalities due to Ms. Danvers being fused with Kree genes and having Kree military training implanted in her brain.  Thanks to this, she has superhuman strength and durability, and a costume that appears “magically” and allows her to fly (until she absorbs that power herself.)  From her human potential, Ms. Marvel has developed a “seventh sense” that gives her precognitive visions.  Unfortunately, they’re not controllable and often make her vulnerable at critical moments.

Much later, the personalities are integrated as Carol learns to accept all of her possibilities.  Ms. Marvel fights an assortment of villains, both borrowed from other series (even Dracula makes a cameo!) and new ones of her own, especially once Chris Claremont starts writing her.  The most important is the mysterious shape-shifter Raven Darkhölme, who considers Carol Danvers her arch-enemy, even though they have never met.  Carol doesn’t even  have Raven on her radar!

In issue #19, Ms. Marvel finally meets up again with Mar-Vell for the first time since her transformation, her origin is finalized, and they part as friends.  The next issue has Carol change her costume to one that looks much less like Mar-Vell’s. but is still pretty fanservice oriented (like a swimsuit with a sash, basically.)  It’s considered her iconic look.  Shortly thereafter, Carol is fired from Woman (she missed a lot of work) and Dr. Barnett starts getting pushy about advancing their romantic relationship.

And then the series was cancelled.  Ms. Marvel was still appearing as a member of the Avengers team, but that was about to change as well.

In the now notorious Avengers #200 (not reprinted in this volume), Carol Danvers is suddenly pregnant despite not having been in  a relationship in some time.  The pregnancy is hyperfast, and the baby is delivered within 24 hours.  The child, Marcus, rapidly ages to young adulthood and explains that he is the son of time traveler Immortus, who’s been stuck in  the Limbo dimension all his life.  In order to escape, he had brought Ms. Marvel to Limbo, and seduced her with the aid of “machines” so that he could implant his “essence” inside her.  He then erased her memories of these events and sent her back to Earth so that Marcus could be born within the timestream.

Marcus’ presence is causing a timestorm, and a device he is building only seems to make the storm worse, so Hawkeye destroys it.  Sadly, it turns out the device was meant to “fix” Marcus so that he would not be detected as an anomaly, and without it, Marcus must return to Limbo.  Ms. Marvel volunteers to go back with him, because she is now in love with the man and wants to stay with him forever.  None of the other Avengers find this the least bit suspicious, and it’s treated as a happy ending for the character.

But come Avengers Annual #10, which is in this volume, Chris Claremont got the chance to respond to that.   Raven Darkhölme had since been revealed as Mystique, leader of the Brotherhood of Evil Mutants  One of the Brotherhood, Rogue, ambushes Carol Danvers in San Francisco, where Ms. Danvers has been living incognito.  Rogue is a power parasite, able to steal the abilities and memories of her prey.  Still clumsy with her powers, Rogue steals Ms. Marvel’s powers and memories permanently; attempting to hide the results, she dumps the victim off a bridge.

Spider-Woman just happens to be nearby and rescues the amnesiac Carol.  The arachnid hero then calls in Professor Charles Xavier of the X-Men to assist in figuring out what happened.  Professor X is able to restore many of Carol’s memories from her subconscious, but not all of the emotional connections.

Meanwhile, the Avengers battle the Brotherhood, which is trying to break some of its members out of prison.  Once that’s settled, they go to meet Carol.  She explains that Marcus made a fatal mistake in his calculations.  By being born on Earth, he’d not made himself native to the timestream, but he had made himself out of synch with Limbo.  Thus the rapid aging he’d used to make himself an adult on Earth couldn’t be turned off, and he was dead within a week.  This freed Carol from the brainwashing, and she was able to figure out just enough of the time travel tech to get home.  And then Carol rips into the Avengers for not even suspecting there was something wrong.  Once freed of the brainwashing, she recognized the rape for what it was and didn’t want anything to do with those who had condoned it.  Chastened, the Avengers leave.

(One bizarre bit is that Carol Danvers is established as being 29.  Nope.  Sorry, not even if she got promoted first time every time in her military career.  She’d be a minimum of 32 by the time she made major, was in that rank for at least a few years, and then there’s her next two careers.)

The volume also contains the Ms. Marvel stories from Marvel Super-Heroes Magazine #10-11, which have the plotlines originally intended for issues #24 & 25 of the series.   Here we learn that Mystique’s grudge against Ms. Marvel was caused by a self-fulfilling prophecy that Rogue meeting Carol Danvers would cost Rogue her soul/life.  As Mystique had adopted Rogue as a daughter, she felt that the best way to protect the power parasite was to kill Ms. Marvel in advance.   The last few pages are obviously drastically rewritten to have Carol vanish from the timestream (and thus invisible to precognition) for a while before returning and the plot of Annual #10 kicking in.

After the issues published in this volume, Carol Danvers went through several different name and power set changes, before becoming the current Captain Marvel.  She’s scheduled for a movie in the relatively near future.

Good bits:  Lots of exciting action sequences, and some decent art by Marvel notables like John Buscema and Dave Cockrum.  (Have to say though that Michael Golden’s art looks much less good without color.)  Despite some clumsiness at the beginning, Claremont does a good job with Carol’s characterization, peaking with her interactions with the mutated lizards known as The People.

Less good bits:  Carol’s costumes are clearly designed with the male audience in mind, rather than any kind of practicality.  Many male characters seem to feel obliged to use words like “dame” and “broad” much more than they came up in conversation even back in the Seventies.  Male (and male-ish) villains seem to default to trying to mind-control Ms. Marvel into serving them–this is one reason why Marcus succeeding at it jars so badly.  And Dr. Barnett suddenly getting so pushy about the relationship and his plans to convince Carol to give up being Ms. Marvel seems off-and we would never have found out why as he was scheduled to be murdered in the next issue.

Most recommended to fans of the current Captain Marvel series who want to see where the character came from; other Marvel Comics fans might want to check it out from the library.

Comic Book Review: The Drained Brains Caper

Comic Book Review: The Drained Brains Caper written by Trina Robbins, art by Tyler Page

Megan Yamamura wants a pet. Unfortunately, the young poet’s (she specializes in haiku) father is allergic to all fur-bearing animals, so she’s thinking maybe a tarantula, which is fuzzy but not furry might be the best bet.

The Drained Brains Caper

She’s been looking all over her new city of Chicagoland and having no luck when she comes into the pet supply store Raf Hernandez is manning the counter of. The young computer whiz is helping out his mother, but the store’s policy is clear–they sell pet supplies, not animals.

Megan has other problems. One of the reasons her family had to move was because she’d been expelled from her old school (a total overreaction to a minor offense) and she now has to spend the summer at Stepford Academy. The students and teachers there are all smiling zombies, and the meat-laden school lunches (anathema to vegetarian Megan) have unusual effects if overeaten.

Raf is the only person her age she kind of knows in the neighborhood, so she has to turn to him when her father ignores the warning signs that something’s not right at Stepford Academy. (In the tradition of middle-school stories, Mr. Yamamura is totally oblivious to what Megan tells him and only listens to other adults.) The kids are soon joined by Bradley, a talking dog, and must stop the mad scientist, Dr. Vorschak, before she can bring the entire city under her sway.

This is the first volume in the Chicagoland Detective Agency series of children’s graphic novels. Trina Robbins is a long-time comics creator, and her writing here is decent if perhaps a bit shortcut-heavy. There’s not much mystery here, but then the detective agency hasn’t been formed yet. The detective himself doesn’t come in until halfway through, and he just happens to have known what was going on all along.

The city of Chicagoland is about 90% Chicago (it has the El and the Cubs), but presumably isn’t just Chicago so that the creative team can shove any odd buildings or fictional organizations they want in.

There’s some slapstick violence, and Dr. Vorschak engages in unethical animal testing as well as unethical human testing. But in general, this should be suitable for middle-school readers.

Recommended to fans of things like the Scooby-Doo cartoons.

Book Review: Steal the Sky

Book Review: Steal the Sky by Megan E. O’Keefe

Detan Honding and his partner Tibal (“Tibs” to his friends) are rogues.  They steal and swindle for a living, moving frequently from place to place on the Scorched Continent.  To keep ahead of their victims, yes, but also for more important reasons.  Just now they’re stuck in the city of Aransa with a busted flyer.  When Detan tries to raise the needed funds, he finds himself hired to steal the airship Larkspur from its owner, former Imperial commodore Thratia.

Steal the Sky

Ripka is the city watch captain of Aransa, tasked with keeping the peace and punishing criminals.  She’s wary of Thratia’s ambition to become warden of the city.  While the Valathean Empire technically rules the Scorched Continent, Thratia may be trying to bring the city under direct Imperial control, which would mean more hardship for the selium miners the city’s economy is based on.  Worse, the reason the warden’s chair is open is that someone, probably a shapeshifting doppler, murdered the previous warden.  Ripka needs to track down this dangerous killer before they strike again.

Pelkaia is an illusionist; “doppler” is an Imperial word, and she considers it an insult.  Aransa has taken the last of her children; she’s got a list of those responsible, and they must all die.  And if a few other people die in the process, that might be okay with her.   Pelkaia is missing a few vital pieces of information, however.  Her vengeance may be misaimed, and that could cost all of Aransa dearly.

These people’s lives are about to collide as each of them attempts to achieve their own goals while thwarting the plans of those they consider enemies.

The Scorched Continent is an interesting fantasy setting.  A large landmass in tropical latitudes, it suffered a massive geothermal event that turned it into a volcanic wasteland.  As a result, the heat is oppressive even on a good day and much of the land is unable to grow more than scrub.  However, the volcanoes are the only known source of selium, which is a buoyant gas (like helium) but is also psychically sensitive, being able to be moved and shaped by those who are “sel-sensitive.”  Selium has many uses, including creating airships, so most of the major settlements on the Scorched Continent are near volcanoes so they can be mined.

And this has also affected the society they live in.  Sel-sensitive people are in a minority, and anyone known to have some talent in that area is drafted into working with selium in some manner, regardless of the social status they were born into.  The government “takes care” of them, but it takes permanent injury to be able to leave the job.  Detan has faked the loss of his sel-sense because he has a deadly “deviant” talent.  The Empire is rounding up any deviants for their researchers to experiment on, and he suffered enough the first time he fell into their hands.

The first comparison that comes to mind is the Locke Lamora books; I like the characters better in this one.  There’s much less of a cynical cast to the personalities; most of these folks are acting for what they believe is a good cause and care for people outside their immediate circle.  The villains are that way because they allow their personal ambitions to treat people who aren’t useful to them as expendable.  Detan’s selfishness is less about pleasing himself than protecting others from his dangerous temper.

There are multiple tight viewpoints, so at any given point we only learn what the current point of view character knows about events.  Detan, Ripka and Pelkaia swap out being the main protagonist, with one chapter near the end being from the viewpoint of a surprise character.

There’s a fair amount of violence, and Detan has medical torture in his backstory.  Tibs has what appears to be post-traumatic stress disorder from his military service when the Empire solidified its hold over the Scorched Continent  by suppressing the native Catari (of which Pelkaia is one.)

I found the world-building interesting, and there is already a sequel out.  This book was enjoyable, and I recommend it to fantasy fans looking for something new.

Comic Book Review: Wonder Woman ’77 Volume 1

Comic Book Review: Wonder Woman ’77 Volume 1 written by Marc Andreyko

Back in the 1970s, live-action television series with a woman in the lead were rare creatures indeed, and one of the best was Wonder Woman, starring Lynda Carter.  It migrated from ABC (where it was set during World War Two) to CBS in 1977, and it is this “modern day” series that this comic book series is based on.

Wonder Woman '77 Volume 1

In this version, Wonder Woman works for the Inter-Agency Defense Command in her secret identity of Diana Prince, along Steve Trevor, Jr.  Steve may or may not know  that Diana is also Wonder Woman, but at least in these issues, he doesn’t officially know or make a fuss about it. They have access to the latest 1970s technology, including the advanced computer IRA, but Wonder Woman’s powers and compassion are usually the main key to victory.

Where this comic book series varies from the TV version is that the live-action version used none of WW’s comic book supervillains, so versions of these compatible with the show’s look and feel are inserted.

The first story takes place mostly at a disco, where a Soviet defector scientist must be protected from mind-controlling songstress Silver Swan.  Diana’s outfit for this is based on the “white pantsuit” look she had during a brief period where the comics depowered her (to make her more “relevant.”)

The second story opens with Diana waking up in a world where she is not Wonder Woman or Diana Prince, but a mentally ill woman named Donna Troy.  There are some nifty references to the Cathy Lee Crosby TV movie, and the post-Crisis WW continuity.  Diana must figure out what’s going on and fight her way back to the reality she knows.

Next, there is a story that uses the Barbara Minerva version of long-time supervillain the Cheetah.  It brings in elements of the Priscilla Rich version of the character as well–Dr. Minerva is driven by jealousy when the museum she works for dismantles her prize exhibit involving years of scholarship and hard digging for a Wonder Woman-centric publicity grabber.  This allows the Cheetah spirit to take over her body so that Barbara can try to get her revenge.  The climax is a showcase for Diana’s gentle spirit being able to overcome Cheetah’s command of great cats.

Original (so far as I know) villain Celsia takes center stage next.  Due to a nuclear power plant accident that killed her home town, Celsia can project both heat and cold.  She is determined to punish the men who placed profit over life and safety.  We also get a version of the Atomic Knights, including a not-named Gardner Grayle.

And finally Diana has an encounter with the swamp monster Solomon Grundy on Halloween.  Grundy may not be the real monster here…  (Warning: domestic abuse.)

The issue is filled out with an essay by Andy Mangels about the television show, plus a gallery of covers and concept art.

One of the things I really like about this series is Wonder Woman’s dedication to non-lethal force, something that has largely been lost in recent years.  Yes, punching bad guys is an important part of her problem-solving style, but whenever possible, she uses truth and compassion to bring about resolutions.  This Wonder Woman smiles a lot, and inspires others to be better people.

Some of the 1970s elements do come across a bit cheesy, but this is not entirely a bad thing, as they fit with the feel of the show.  On the other hand, the very episodic stories mean that there’s no character growth or deeper characterization–what you see is all you are going to get.

The art is okay, with Diana and Steve being on model most of the time.

Recommended to fans of the TV show, Wonder Woman fans who prefer a lighter style and younger readers.  (It should be okay for tweens with a little parental guidance.)

And let’s enjoy that theme tune!

Book Review: Kaiju: Lords of the Earth

Book Review: Kaiju: Lords of the Earth edited by Essel Pratt

Kaiju (“strange beast”) is primarily a subgenre of the monster movie that became codified in Japan.  They’re mostly gigantic monsters that are nigh-unstoppable by conventional armaments, and run around destroying cities or fighting other giant monsters.  The seeds of the story type were sown in the original King Kong movie, but it was Gojira (“Godzilla”) that codified it, and inspired most of the later examples.

Kaiju: Lords of the Earth

This is a collection of sixteen short stories and poems on the theme of kaiju, all appearing here for the first time.  The book opens with “Call of the Vailathi” by John Ledger, a poem that cautions that even when the kaiju is on your side, it is still a destructive force.  …At least it has a rhyme structure, that’s good.  The closing tale is “Unleashed in the East” as fracking releases a monster from the Java Sea, and two airline pilots must make a decision between saving themselves and saving the world.

I really enjoyed “The Wolf and the Rabbit” by Alice J. Black, in which a disaffected pub worker connects with another random survivor, and finds the will to do what must be done in this crisis.  If the monster seems too easily dispatched, there are hints it wasn’t the only one.

Also good is “Frankentop” by Amanda M. Lyons, which is told from the perspective of an artificial intelligence that both wants to be loved, and to protect itself.  Unfortunately, the latter is easier than the former.  Internet references abound.

“I Awoke…Wutoomba!” by Roy C. Booth homages the Marvel monster comics of the late Fifties and early Sixties.  Jack Lieiber, writer of fantastic fiction, travels to a South Seas island and runs into an assortment of stock characters, including the title monster.  This one is mostly going to please Marvel fanboys who get all the in-jokes.

Most anthologies have a dud or two, but seldom to the level of “The Plastic Centipede” by R.T. Sirk.  The monster itself is a cool idea, a giant centipede made of discarded mannequin parts and the vengeful spirits of a gangster’s victims.  But spellchecker typos, misplaced commas, badly structured sentences and characterization by telling, not showing make this story come off like the first draft of a fanfic, rather than a professionally published story.  This is clearly a failure of editing, as these banes of small press publishing should have been caught early on.

“A Day at the Racetrack” by Essel Pratt is also sub-par, as waste in a stock car racetrack’s inner pond turns animals giant-sized.  Regional stereotypes are played for broad humor, as are potty jokes.

The rest are decent enough stories.   Due to the very uneven quality, I would recommend this book only to kaiju fanatics or fans of a particular author for that one story.

 

Related Posts Plugin for WordPress, Blogger...