Comic Book Review: Showcase Presents: Batman, Volume 6

Comic Book Review: Showcase Presents: Batman, Volume 6 edited by Julius Schwartz

By 1971, the Batman television show had been off the air long enough that its sales boost to the Batman and Detective Comics series had faded, and with it, the incentive to model the magazines on the show.  Bruce Wayne moved from stately Wayne Manor to a penthouse in downtown Gotham City and started a charitable organization for victims of crime.  Dick “Robin” Grayson went off to college on the other side of the state, and guest-starred infrequently.  And most of Batman’s regular rogues’ gallery took a vacation.

Showcase Presents: Batman Volume 6

This freed up space for a more somber tone, although this run certainly had its own silliness, such as a return engagement by the Ten-Eyed Man, whose optic nerves had been transplanted into his fingers.  And Two-Face made an appearance for the first official time since the 1950s.  But quite a few of the stories had Batman facing off against ordinary murderers and organized crime…as well as what appeared to be ghosts and psychic powers.

This volume covers Batman 229-236 and Detective Comics 408-416.  The first story, “Asylum of the Futurians” pits the Caped Crusader against a group of apparent lunatics who’ve captured a photographer in the mistaken belief he possesses psychic abilities that will make him their leader.  (It’s never clear that the Futurians actually have ESP; it certainly doesn’t help against Batman; but then how do you explain the sudden impulse he had to investigate the neighborhood?)

Several stories are topical to the 1970s.  Thinly veiled versions of consumer advocate Ralph Nader and “participatory journalist” George Plimpton make guest appearances.  Stories featuring youth activism and black radicals have aged poorly; the latter mixes in a police corruption subplot, the end of which supposedly fixes injustice in the legal system of Gotham City.  Batman’s platitudes towards the radicals he’s fighting/helping come off as tone-deaf.

Other stories focus on Batman as the World’s Greatest Detective, revealing at the end the one clue he noticed where the criminal slipped up.  One, taking place at a production of Macbeth, involves the literal pricking of Batman’s thumbs.

The most notable plotline was the first appearances of Ra’s al Ghul and his daughter Talia.  Talia appeared first, helping Batman bring down Dr. Damien Darrk of the League of Assassins, who had fallen out with her father.  Then Ra’s contrived a scenario where both Robin and Talia were kidnapped in order to test Batman’s fitness to marry Talia (who had fallen for Bruce) and eventually take over his shadowy empire.

As created by writer Denny O’Neil and artists Dick Giordano and Neal Adams, Ra’s al Ghul was a mastermind in the Fu Manchu style (particularly the later novels.)  He controlled a vast criminal network, but did not consider himself a criminal, but rather humanity’s eventual savior.  Over his long life, Ra’s had become convinced overpopulation was the root of all the Earth’s problems.  Therefore he was going to do something about that.

Like Fah Lo Suee before her, Talia was conflicted between loyalty to her father and the desire to jump the hero’s bones.  Ra’s respected Bruce’s intelligence and skills enough to allow them to be mated, but only if Batman accepted a place as the Demon’s Head’s heir presumptive.  And no, Batman was not impressed by the “kill most of humanity to save the rest” plan.

After several encounters, Batman decides to take down Ra’s al Ghul once and for all, assembling a small team of specialists to help.  (This was the first appearance of the Matches Malone disguise, as Batman’s attempt to recruit the hitman went awry.)  After much ado, they finally catch up to the mastermind, or rather his corpse.

Except that it turns out Ra’s has access to something called the Lazarus Pit, which allows him renewed life and vigor at the cost of temporary insanity.  (This puts a different cast on an earlier story where Talia had supposedly believed her father dead.)  Eventually, Batman and Ra’s al Ghul must duel in single combat to determine which of them shall triumph in the last story of the volume.

This is nifty stuff, with some crackerjack writing and excellent art.  On the other hand, Talia’s personality is entirely defined in this storyline by her relationships with men, and she wavers back and forth between them as the plot demands.

Overall, this is a good run of Batman, and well worth requesting for the library, or even buying if you are a big Batman fan.  (Batgirl has a couple of blink-and-you’ll-miss-it cameos.)

Book Review: The Tuesday Club Murders

Book Review: The Tuesday Club Murders by Agatha Christie

Author Raymond West has what he thinks is a smashing idea.  A series of Tuesday night gatherings where the six people present discuss mysteries they’ve run across, particularly juicy murders.  In addition to himself, there’s an artist, a lawyer, a clergyman, a retired Scotland Yard commissioner, oh, and his Aunt Jane.  She’s a darling maiden aunt who has seldom left her home village, and is obsessed with knitting, but she might have an insight or two.  But he needn’t have worried about her falling behind, for Miss Marple knows a thing or two about human nature.

The Tuesday Club Murders

Agatha Christie’s beloved elderly lady of detection first appeared in these short stories beginning in 1927.  The collection of them in a book (originally titled The Thirteen Problems) didn’t happen until 1932, so The Murder at the Vicarage (1930) is the first Miss Marple book.  The format of the first six stories is the Tuesday night meetings, beginning with “The Tuesday Night Club” and ending with “The Thumb Mark of St. Peter.”  Then Sir Henry Clithering, the retired Scotland Yard man, gets Miss Marple invited to a dinner party where six more mysteries are told, from “The Blue Geranium” to “The Affair at the Bungalow.”

The last story, “Death by Drowning” has  Miss Marple ask Sir Henry to look into a young woman’s apparent suicide–she’s figured out what actually happened, but has no proof.

Miss Marple’s primary method is finding analogies.  Although she has seldom left her largish village of St. Mary Mead, Aunt Jane has had a long life and a keen interest in the people around her (and an ear for gossip.)  Thus she can almost always find something in her past that is reminiscent of the case at hand, and gives her the clues she needs.

Despite the title, not all of the stories involve a murder; “Ingots of Gold” for example is about a robbery.  Some of the tales may be more difficult for a reader to unravel due to them becoming dated; one relies on older British slang, while another requires a knowledge of obsolete work practices.   On the other hand, one of the tales has a trick ending of the type that made Ms. Christie’s work famous.  There’s some period sexism and classism, and one story involves domestic abuse.

While not Agatha Christie’s best work, and Miss Marple would have some character development in later books, (she’s kind of smug here) these are fun short mysteries that are very much of a time and place.

Comic Book Review: The Best of Judge Dredd

Comic Book Review: The Best of Judge Dredd edited by Tharg

It is the dark future of the 22nd Century.  Nuclear war and environmental devastation have made large portions of Earth’s surface barely inhabitable, and the majority of the remaining population is crowded into sprawling urban areas called Mega-Cities.  Overpopulation, high unemployment, and a general social despair have caused crime to skyrocket.  To combat this, most law enforcement has been turned over to an elite force of Judges, who act as police, the judicial system and the prison system all in one.  It takes a special breed of human to become a Judge, and the most legendary of these is Judge Dredd.

The Best of Judge Dredd

Judge Dredd first appeared in the second issue of the British comic weekly 2000 AD in 1977, but quickly became the magazine’s flagship character.  The strip combined dystopian science fiction with dark humor and Dirty Harry style violence.  Over the course of the first few years, the Judges went from an adjunct to the regular police force to the only viable government of Mega-City One due to repeated disasters.  As a literal police state, the Judges tackled any problem by criminalizing it, the flaws in this becoming more obvious with time.

Dredd himself is an antihero, an incorruptible man who is trying his best to make the system work, but the system is so oppressive that it crushes the people beneath it, even when properly applied.  And one of the recurring themes is that the Judge system lends itself to corruption and abuse, and fails even at its most basic purpose of reducing crime.  Judge Dredd may be fair, but he’s harsh.

The first story in this volume is the first Judge Dredd story, and contains only the seeds of these themes.  “Meet Judge Dredd” by John Wagner (writer droid) and Carlos Ezquerra  (art droid) introduces Dredd as he avenges the death of a fellow Judge.  The criminals are holed up in the old Empire State Building, now a dwarf building compared to the mile-high construction around it.  The Judges’ advanced crimefighting motorcycles and firearms are introduced, but it is the prison the head criminal Whitey is put in that shows the most imagination.  “Devil’s Island” is a traffic island, surrounded by mega-freeways constantly flowing with high-speed traffic.  There’s no wall or fence, but just try crossing to safety!

There are several fine single stories, including the first appearance of Rico, Joe Dredd’s corrupt and vengeful clone-brother.  While he dies at the end of that chapter, Rico’s legacy affects Dredd for decades.  This volume also has bits of several of the epic stories that ran for months in the strip, including the Cursed Earth saga and the Judge Child storyline.  If there is one flaw in this volume, it’s that they only have those fragments.

However, all of “America”, which was the first storyline in the Judge Dredd Megazine monthly magazine, is included, in full color.  This hits the dystopian elements hard, as the child of immigrants is named after their dream of a better life, but the America they’re thinking of is long dead, and eventually so is the title character when she tries fighting for her ideals.  The story is told from the perspective of her childhood friend, with a bizarre science fiction twist at the end.  It’s a hard-hitting story, and perhaps the best in this book.

The weakest story for me is “Mrs. Gunderson’s Big Adventure.”  A profoundly deaf and legally blind senior citizen is embroiled in the escape of a crime boss who has unfortunately for him attracted the attention of Judge Dredd.  The “humor” stems from Mrs. Gunderson being almost completely unaware of what’s going on around her due to her sensory handicaps, and swiftly grows tedious.

Also of note are the first two appearances by serial killer P.J. Maybe who is only thirteen years old at that point.  It feels like the second story was created first, and the first story written to make sure the reader realizes that Maybe is not the good guy here.  In the first story, he kills two random people and their pet vulture, just to establish that he can.  In the second, Maybe wipes out the obnoxious relatives that stand between his family and a fortune in manufacturing.  (It took a long time for Judge Dredd to figure out that there was a serial killer, let alone that P.J. Maybe was him.  Years later, Maybe was the best mayor Mega-City One ever had, while remaining a remorseless serial killer.)

In addition to the expected ultra-violence, there’s some nudity and sexual situations.

This volume is a good choice for an introduction to Judge Dredd and his setting, with a variety of his writers and artists (including Brian Bolland) represented.  Recommended to fans of dystopian science fiction and dark humor.

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