TV Review: Thunderbolt Fantasy

TV Review: Thunderbolt Fantasy

Sho Fukan, a simple wanderer, just wanted an umbrella to ward off the rain.  But the sly stranger called Rin Setsua manipulated Sho Fukan into helping out a damsel in  distress.  The woman’s name turned out to be Tan Hi, a shrine maiden whose family was dedicated to keeping a powerful magic sword locked away.  Tan Hi’s brother had already been killed by Betsutengai, leader of the foul organization Genkishu, who now desires the part of the sword she has to unlock the mystic barrier around the blade.

Thunderbolt Fantasy
Sho Fukan and Shyu Unshou discuss one of their group. But which one?

By assisting Tan Hi, Sho Fukan has made an enemy of the Genkishu, and is thus roped into Rin Setsua’s plan to go to the Seven Sins Tower and defeat Betsutengai.  There are many hazards along the path, so Rin Setsua recruits others for special skills:  demon necromancer Kei Gai, one-eyed archer Shyu Unshou (and his impetuous sidekick Ken Sanun), and the assassin Setsumusho.   It’s not the most cohesive group–Kei Gai and Setsumusho openly plan to kill Rin Setsua for previous wrongs once the objective is reached, Sho Fukan is only going along under duress, and everyone else is wondering if Sho Fukan is really as ignorant as he acts…or is the world’s best actor.

This show is a Taiwanese-Japanese co-production, with writing by Gen Urobuchi (Madoka Magica) and puppetry by Pili Co.   Yes, that’s right, it’s a hand puppet show!  Based on the popular wuxia (mystical martial arts) subgenre, the fight choreography and use of body language are masterful.  This makes up some for the expressionless faces.  I should mention here that the show was broadcast in three different languages; I am using the Japanese versions of the names for convenience.

The setting is more or less a fantasy version of China; a demon invasion two centuries before has split the country in half with a new mountain range and wasteland.   Various mystic weapons were created to drive the demons back, the most powerful of which is rumored to be the Tengyouken that Tan Hi’s family guards.  Kei Gai is a lesser demon who chose to stay in the human world for her own motives, and does not get on well with mortals.  Since everyone is wearing elaborate full-body robes, this helps conceal the puppeteers.

As expected from an Urobuchi story, there are some nasty plot twists in the last third of the series, some fairly obvious (what part of “openly plans to kill the leader” did you not understand?) and others more shocking.  It’s a wonder that anyone is left to appear in the sequel (already in production.)  Viewers unfamiliar with wuxia may find some conventions of the subgenre like random poetry recitation a little baffling or off-putting.

There’s a fair amount of blood in the combat scenes, and a surprisingly gory moment towards the end.  I’d say junior high school viewers and up should be able to handle it.

Highly recommended to wuxia and/or puppetry fans.  These are really cool puppets!  As of February 2017, the show is streaming on Crunchyroll.

And now, the opening song, created by T.M. Revolution!

 

Comic Book Review: The Sixth Gun Book 1: Cold Dead Fingers

Comic Book Review: The Sixth Gun Book 1: Cold Dead Fingers written by Cullen Bunn, illustrated by Brian Hurtt

Becky Montcrief’s stepfather is dying.  But the men who’ve come to their remote homestead aren’t willing to wait for him to finish.  It seems he’s been hiding a gun all these years, and they want it enough to kill for it.   In the heat of the moment after her Pa’s death, Becky grabs the gun and uses it.  This means the owlhoots now can’t take it until she’s dead, so they take her to their boss.

The Sixth Gun Book 1

Meanwhile, a man named Drake Sinclair is also looking for that gun, and he is no saint either.  He’s a step behind the owlhoots, and has to enter the enemy’s lair to retrieve the gun, and while he’s at it Becky.  It turns out her gun is one of a set of six, each with an eerie power,  which used to be owned by an insane Confederate general and his henchmen.  General Hume is dead, but he’s getting better, and he wants his gun back, no matter who stands in the way.

Soon Becky, Drake and Drake’s partner, gambler Billjohn O’Henry, are being chased down by Hume’s ghastly army.  But Becky’s gun is showing her things she’d rather not see, such as Drake’s dark past, and General Hume’s plans once he gets all six guns.

This series is a hybrid of Western action and horror, which meshes pretty well, all things considered.  The various powers of the guns, and the other supernatural occurrences, make for some great visuals.  The immediate threat is dealt with by the end of this volume, but enough plot threads are kept dangling to keep the story going strong.  (The artist told me the final volume should be out sometime next year.)

Becky is a bit naive at the beginning of the story, but soon becomes a survivor (it helps that her Pa taught her how to shoot.)  Drake’s character development is told mostly in flashback, he once willingly served Hume, but is a somewhat better man these days.  The bad guys are perhaps a little one-note, but part of the theme of the story is that they have been warped by their weapons, losing the parts of their original personalities that don’t involve killing people.

Given the genres, there’s a lot of gruesome violence and body horror.  At one point, there’s a technically naked woman, but she’s so drenched in blood that nothing shows.  Surprisingly little cussing, and some mild period sexism.  I’d say suitable for senior high students and up, maybe a bit younger for fans with morbid tastes.

Fans of the Jonah Hex series (especially the more outre storylines) and the works of Joe R. Lansdale should find this entertaining.

 

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